Tag: KrakaDOOM
#30 The Black Mollusk
The first villain to be born superly-abled, Edward “Squidward” Taylor was ostracized since birth. Being teased and abused his entire life, Edward grew up with a nasty disposition and a chip on his shoulder. As he got older, he turned to a life of crime, not being able to support himself any other way.
As The Black Mollusk, he became one of the most dangerous men in the world and Dr. Omnibus’ arch nemesis. Over the decades, Dr. Omnibus captured The Black Mullosk multiple times, but his flexible body and multiple limbs made escaping custody easy.
In 2001 The Black Mollusk invaded Omni Keep and killed Dr. Omnibus. The Black Mollusk is currently in retirement, barricaded within the defenses of Omni Keep.
#29 Agent Spektor
No one knows who Agent Spektor was before he died, but since his death he’s been working for U.N.S.C.E.N.E. as Agent Elvis-714’s partner.
Like all ghosts that try to interact with the living, Spektor wears clothes and a mask to show his form. His powers include the ability to pass through walls, levitation and on occasion, he can possess the living.
#28 Elvis-714
The 714th clone of his gene sequence, this alien was the only survivor of the craft that crashed in Roswell, New Mexico in 1947. After being released from Air Force observation in 1962, he joined U.N.S.C.E.N.E. and appended his name to Agent Elvis-714.
Elvis-714’s motivation for joining U.N.S.C.E.N.E. is to help clean up the mess his crash made. It was leaking fuel from his craft that cause the mutations leading to most of the world’s superly-abled.
After decades of policing the heroes and villains of the world, Elvis-714 takes a stern approach when dealing with the superly-abled.
#27 Faye Wraith
The only villain The Red Roach was unable to capture, the thief dubbed by the media Faye Wraith was so named because of her ability to slip in and out of crime scenes undetected.
If only the media knew how right they were. Unbeknownst to everyone, Faye Wraith was indeed a ghost. A thief in life, Faye remained one even after she died. After The Red Roach’s disappearance, Faye kept stealing until she was captured by Viscount Konstantin Turksbane.
#26 The Red Bee
In 1936, in the city that would one day be renamed Megalo City, there arose the first superhero, The Red Roach. He was so named because he was tenacious, hard to kill, and dwelt in the darkness where the filth of humanity hid from the light. And he wore red.
With his twin Colt .45s, the powerless Red Roach fought thugs, organized crime, crime and other dregs of society. The Red Roach mysteriously disappeared in 1941. It has been speculated that he joined the Army and died in World War II.
#25 Amun-Em-Helmholtz
Heinrich Helmholtz led the Geistmacht, a cadre of elite Nazi officers trained in the occult. During the North African Campaign of World War II, the Geistmacht was in Egypt, searching for ways to prolong the lives of Hitler and his lieutenants. The Geistmacht immersed themselves in ancient Egyptian mysticism, growing in power every day. Helmholtz eventually declared himself Amun-Em-Helmholtz, the new manifestation of Amun Ra on earth.
As the Allies began to drive the Nazis out of North Africa, the Geistmacht were forced to use their arcane knowledge to have themselves mummified, expecting themselves to be revived after the Third Reich’s eventual victory.
With the Third Reich’s fall, the Geistmacht were left to sleep in the Sahara Desert until they were accidentally discovered by looters in the early 21st century. Awakened to an unsuspecting world, the Geistmacht began advancing with the goal of setting up Amun-Em-Helmholtz as the pharaoh of the Fourth Reich.
Eventually the Geistmacht were defeated by The Squadronnaires.
#24 Familiar
Grizelda is a young familiar spirit who acts as a sidekick to Viscount Konstantin Turksbane. A young, mischievous spirit, Grizelda hadn’t yet been warped by black magic when Turksbane found and killed the witch that had recently conjured her.
With no where else to go, Grizelda became Turksbane’s familiar, helping him track and defend against magic and mystical beings.
Grizelda’s abilities include acting as a go-between with the spirit world, aiding in the casting of spells and transforming into a cat.
#23 Viscount Konstantin Turskbane
The scion of the house of Turksbane has held the title of Viscount since they fought the Ottoman invasion of Hungary in the 16th century. Since the days of Vlad the Impaler, the Turksbanes have been vampire hunters.
The current Viscount is Konstantin, the last vampire hunter of the Turksbane line. Despite being a professional vampire hunter, there hasn’t been an actual vampire sighting since World War I.
With a lack of vampires in the world, Konstantin Turksbane has spent most of his time hunting witches and ghosts. Konstantin has managed to wipe out most of the witches in Europe.
#22 Klad the Janitor
A former member of Glom the Barbarian’s horde, Klad was captured during the siege of Megalo City. Instead of prison, Klad was offered a chance at rehabilitation, becoming the janitor of The Squadronnaire’s Hall.
#21 Captain Bicentennial
Another in the first generation to be born as super-abled after the Roswell Incident, Jack Tremain was born with super-strength, super-agility and telescopic vision.
In the late 60s, Tremain joined the army and served in Vietnam. In 1975, Tremain was commissioned by the U.S. government to become the first government sanctioned hero, Captain Bicentennial.
Intended as a symbolic gesture tying into the Bicentennial celebrations in ’76, Captain Bicentennial became a national figurehead and was granted honorary membership in The Squadronnaires.
In 1980, Captain Bicentennial rescued American hostages in Iran, punching out the Ayatollah. He also took part in the first Invisible War, battling other villains until Dr. Omnibus was able to save them from The Event.
Captain Bicentennial retired in 1986 after the Iran-Contra Affair was revealed and Tremain became disgusted with the government. Thinking he could do more good changing the system itself, Tremain was elected to the House of Representatives.
After serving in Congress for 10 years, Tremain retired again and became a news expert on the superly-abled for Exposition News Network.
#20 Kraka-Düm
Kraka-Düm is the Lemurian storm god. While the Lemurian civilization was lost, and the rest of the pantheon gone, Kraka-Düm only survived due to his main temple remaining surviving in the sunken city of Mu off the coast of Japan.
Being a storm god, Kraka-Düm is able to create rain and lightning. His Thunderstone dagger allows him to shoot lightning. He can also use his dagger to hitch rides on lightning bolts, catching onto bolts to pull him up into the clouds and riding other bolts back down to earth.
Kraka-Düm is a member of the Last Pantheon, a group of mythical beings formed to prevent the Ragnarokalypse.
#19 The Cubist
Arthur House was an art lover. A HUGE art lover, especially of cubism. Arthur spent a lot of time in the Megalo City Modern Art museum studying the works of Picasso, Braque, Duchamp and others.
After days, months and years of analyzing the cubist masterpieces, Arthur finally wrapped his mind around cubism, learning to see the four-dimensional reality implied by the two-dimensional paintings. As a side effect, Arthur actually began to exist in the fourth-dimension, broken down into simple shapes and able to exist simultaneously in multiple places at once.
Traumatized by having his perceptions suddenly opened, Arthur went insane, becoming a threat and a menace.
#18 H.A.R.O.L.D.
The Hardware Assistant Resistance and Organizing Lackey Droid is an automaton built by The Event following the first Invisible War. The only one aware of The Event’s cosmic will, H.A.R.O.L.D. is an intermediate, doing The Event’s bidding and communicating for the entity.
#17 Rip Van Winkle 2
Kyle Patton was born in the late 1800s. When he was a young man, he was kidnapped by aliens, experimented on and placed in suspended animation.
The suspended animation wasn’t perfect, so over the next 200 years he slowly aged. When he was finally released from alien captivity, he had aged to an old man, but the alien experimentation had given him enhanced senses and endurance.
Adopting the guise taken from a favorite story from his childhood, Kyle became Rip Van Winkle 2. Though struggling with a world 200 years more advanced than his own, Rip Van Winkle 2 became a hero, joining The Squadronnaires as a marksman.
#16 Co-Pilot
A powerless youth, Co-Pilot was Squadron Leader’s sidekick in the early days of his career.
Co-Pilot’s career began when he “borrowed” a jet pack designed by Dr. Omnibus and helped save Squadron Leader’s life.
Sadly, Co-Pilot’s career was short lived. After only 4 years of working with Squadron Leader, Co-Pilot died in a tragic accident.
#15 The Grackle
Daughter of Squadron Leader, The Grackle inherited her father’s ability to fly, but not his patriotism and desire to help society.
Instead, The Grackle uses her flight power to steal. A skilled and compulsive thief, she has become one of the most successful burglars in the world. Attracted to shiny, expensive things, The Grackle’s heists rarely come to the attention of The Squadronnaires or the U.N.S.C.E.N.E.
#14 Sara Starcrash
From the year 1999 in an alternate dimension, Sara Starcrash was intending to travel to her world’s past to prevent a cataclysm. During one of The Squadronnaires’ battles with Rhett Khan, she was accidentally pulled into our dimension in what would be considered her future.
Despite switching dimensions and moving forward in time, Sara is still convinced that she is in the past and needs to prevent the coming cataclysm. To help her cause, Sara joined the Squadronnaires.
An experienced space adventurer, Sara constantly wears a helmet to ensure that she can breath the air in the time period she considers to be the distant past.
#13 Johnny Tanaka
In 1970, Pluto the Atomic Lad, a child-sized android originally built to promote peace, snapped and went on a rampage in Tokyo. Before The Squadronnaires were able to deactivate Pluto, Johnny Tanaka’s parents died during the attack.
Embittered, Johnny became a 12 year-old robot fighter. Prejudiced towards all robots, Johnny has spent the last four decades campaigning against the development of artificial intelligence and autonomous mechanical beings, often destroying them when they are built.
#12 U.N.S.C.E.N.E. Director
As director of the United Nations Secret Committee on Extra Normal Events, the man known only by the alias Alan Smithee oversees a network of agents that monitor the actions of superly-abled beings and investigate reports of supernatural and extraterrestrial activities.
It is unknown whether the director worked his way up through the ranks of U.N.S.C.E.N.E. or if he was an outside candidate appointed by The Three, a cabal of 3 unknown U.N. delegates to whom the director reports.
Despite his secretive nature, the director has the best interest of the world and his agents in mind.
#11 El Existencialisto Azul
Where does he come from? What is he? Where is he going? The mysterious El Existencialisto Azul appears seemingly at random delivering death to those he defeats in combat.
Some say he’s a manifestation of death. Some say he’s a hired assassin. The only thing known about El Existencialisto Azul is that he has never been beaten.
#10 The Event
A being of incomprehensible power from another dimension, the Event first
made himself known in 1984 when he abducted the world’s heroes and villains for the first Invisible War in the Invisiverse.
A giant being, his motivation is as unknown as his face. The Event pulled heroes and villains both to the Invisiverse for a grand battle. It was only Dr. Omnibus and his trans-dimensional plothole that allowed everyone to escape, but not before Squadron Leader died in the fracas.
#9 Squadron Leader
Along with Dr. Omnibus, Squadron Leader was one of the first superly-abled to go into heroing. Gifted with the ability of flight, Squadron Leader was a patriot and fought in Vietnam alongside Capt. Bicentennial.
After serving in Vietnam, Squadron Leader and Dr. Omnibus co-founded The Squadronnaires. Squadron Leader co-led the team until his death in 1984, during the first Invisible War.
#7 The Golden Unicorn
The product of the union of a human female and a male unicorn (unicorns are attracted to human virgins after all), Bruce Monocerus was born with magic powers and a chimera body.
Fierce and solitary, Bruce is also selfless and just, traits he acquired through his unicorn heritage. These traits combined with his enhanced physical abilities made Bruce a natural superhero. Adopting the guise of The Golden Unicorn, he joined the Squardonnaires.
Bruce’s golden horn gives him the ability to neutralize poison and absorb great impacts. He also has gay-dar.
#6 Santa-1
Santa-1 is an agent for the United Nations Secret Committee on Extra Normal Events. U.N.S.C.E.N.E. is a clandestine organization that investigates extraterrestrial and supernatural threats and oversee activities of the superly-abled.
It is unknown whether agent Santa-1 is the true Santa, a clone or just an imposter. The only thing known about Santa-1 is that he has been an agent with U.N.S.C.E.N.E. since its secret founding by the United Nations in 1947, after the Roswell UFO incident alerted the U.N. to the existence of extraterrestrials and also released an energy that would later mutate people conceived after the crash.
#5 Guinea Pig
Justin “Guinea Pig” Adams is Dr. Legado’s lab assistant/frequent test subject. Due to the irrational nature of Dr. Legado’s experiments, Guinea Pig has occasionally required “upgrades” to make him a better lab assistant.
Guinea Pig’s enhancements include a bionic eye, a mechanical arm, a tentacle, an anti-gravity leg and an antenna for receiving wireless energy to power his bionic parts. Unfortunately, only Dr. Legado’s lab has the wireless energy power source. If Guinea Pig leaves the lab he will lose the use of his bionic eye, arm and anti-gravity leg.
Despite his limitations, Guinea Pig is affable and a loyal assistant to Dr. Legado. He’s a capable assistant, but not the brightest, which helps when you work with a mad scientist.
#4 Dr. Legado
Dr. Jonathan Legado is the premiere mad scientist of Unparalleled Adventures. His specialty is performing the impossible, achieving scientific breakthroughs through methods that others would consider insane or stupid.
Dr. Legado is an associate, and friendly rival to Mayor Dr. Nero Megalo the Maniac. After his election, Mayor Dr. Nero Megalo the Maniac commissioned city defense mega-weapons from Dr. Legado.
#3 Harderbetterfasterstronger
Harderbetterfasterstronger is a robot from the far future, a robo-utopia where everyone speaks an advanced language based on dance anthem lyrics.
Harderbetterfasterstronger traveled back to fight alongside the Squadronnaires, present-day earth’s premiere super team.
#2 Warling
A member of a milquetoast race of scientist aliens, Warling became bored and escaped to Earth where he embraced human violence. Using advanced technology, Warling built a mecha that he uses to create chaos.
2011 Challenger: Clayton Johnston
I am a graphic designer and cartoonist living in Dallas, TX. My comics can be found at krakadoom.com. I like to create cartoony, funny comics. My comics are Manuspial: a slacker with a strange power and frying chicken wings instead of fighting crime, Unparalleled Adventures: a jerk is gifted with superpowers and finds himself compelled to be virtuous, and Programmed to Suck: the silent surreal adventures of Lil’ Robot, drawn by my friend Kevin Steele.
Most of my posts are probably going to be characters I’ll eventually add to Unparalleled Adventures.
#30Characters Chatter…