Tag: aliens

#15 The Vision Worm

| November 15, 2011 | 4 Comments

It was perhaps inevitable that the men would call the creatures Succubae..  That the Vision Worm had the effect it did on us just added to their allure.

 

The Vision Worm © & TM 2011 Mike Dubisch,

Visit www.dubisch.com and facebook.com/mikedubischart

 

#9 Carlyle

| November 9, 2011 | 2 Comments

carlyle is a myche, and was created as a bit of a throwaway background character on a project i'm doing for sokki. but since he was created today, he gets to be one of the 30.

carlyle is stationed on Contura, where he engages in observational data gathering on conturians and their social structure visa vi casual food consumption. in other words, his job is to hang out in alien resturaunts and watch what goes on.

lately he’s been having horrid luck, and his server just keeps dropping his coffee before it gets to him. he’s a bit fed up with that.

he may or may not also be hatched from the same clutch of eggs as sartre.

#4 Lord Chario

| November 5, 2011 | 0 Comments

lord chario is a hekshanian. their society is so broken and collapsed, he’s about what amounts to royalty there. some dude with a keg. bow before your new lord, petty serf.

Buy #30! Inhuman Issue #1 – Notebook

| November 5, 2011 | 0 Comments

Soshika Lypha doesn’t much like Humans. When her commanding officer orders her to help release Grey from a military controlled psychiatric ward, she has no choice but to come face to face with one. Only now, the Rulerist military wants him back…

A dark sci-fi comic about a schizophrenic, an intergalactic struggle, jaded aliens and the meaning of humanity. When Grey is freed from a hospital, no one could have expected the entire force of the Rulerist military to come after him…

BUY HERE!

#2 Olaf

| November 2, 2011 | 1 Comment
Olaf the Wraith

Olaf the Wraith

i don't think he quite GETS local laws. all he knows is that sometimes people start fights if he tries to leech energy off of them with his psuedopods, and then sometimes the nice folks ask him if he'd like to pay a fine or spend a free night in this place they call jail. but it has cable! can't be jail, translator must be malfunctioning again...

Day#24 Baron Bleebharan, Rebel Artist

| November 25, 2010 | 0 Comments
#24 Baron Bleebharan for Wheeler's Orbits by Jande Rowe

#24 Baron Bleebharan for Wheeler's Orbits by Jande Rowe

“Self-Portrait of a Failed Abstract Artist”

by Baron Bleebharan of  the Outer Rim Artists Colony, circa 2420(GR)

Day # 24: A Balthrazhod: Baron Bleebharan.

The above self portrait of Baron Bleebharan, a Balthrazhod artist and framing specialist from  the Outer Rim Artists Colony is said to be the only surviving work of his abstractionist art, though numerous of his maverick landscape works exist even today in the Bleebharan Museum of Natural Art. Below is an excerpt from the BalthrazWiki, sans citations:

“Semi-sentient beings settled a minor planet in the Outer Rim of the Galaxy millennia before the Earth was even a mote in Sol’s Corona. The original settlers were looking for a world of natural beauty so that they might have a bountiful place to begin their artists colony far from the censure of their fellow Balthrazhods. They settled in quite well as a matter of fact, painting up the local fauna and flora and displacing some thirty one thousand indigenous species not to mention enslaving two humanoid species ( the prongles and the fitchrils, both races that would have hunted each other to extinction had the Balthrazhods not taken a shine to their dexterity and  their sensitivity to colour. The dexterity allowed them to do all the kinds of work the Balthrazhods eschewed, leaving the masters to devote all their time to their art; the colour sensitivity allowing even greater range and depth in each piece as the closer to perfection became the work, the more easily the fitchrils would succumb and faint away –rather like Earth canaries who, exposed to the gases emitted in coal mines would falter in their joyous singing and fall from their caged roosts for the betterment of coal miners everywhere).

As the eons of devotion to art progressed, so too did the Balthrazhods, both spiritually and artistically, however they tended to neglect their physical selves and over those same eons became somewhat turgid and slug-like. Those of the Balthrazhods who were able to harness their creativity tended to become more and more abstractionists in temperament, not to mention personally abstracted, to the point of changing their own forms to match their gastropod-like temperaments.

Those who failed artistically tended to become merchants. Of what, you ask? Oh, art supplies and framing, of course.  But those of us here on Terra Firma would not recognize the difference between a Balthrazhod Art Supply Shop and a Balthrazhod Museum of Fine Art.

Baron Bleebharan was one of those failed Balthrazhod artists. Other Balthrazhods had passed judgement upon his works and would have, every one of them, given him the thumbs down if in fact they had anything resembling thumbs by this time. Still, a tentacle curled in contempt had the same effect on a fellow Balthrazhod as the leering thumbs down of an Earth man, secure in his beliefs in The Way Things Worked, had on artists of his own kind.

Baron Bleebharan’s own preference, nay passion, was landscape painting. He abhorred the traditional abstractions (they made him suffer from a vertigo similar to the effect they had on the fitchril slaves), preferring, himself, to capture nature in the raw. The Frilcar of the mountain sunsets, the verlact of the still abundant flora, the streevit sparkle of a marshland spring. These were the colours that moved his turgid juices until he could almost feel it within himself to actually move an inch or two under his own power.

He was filthy rich as most failed artists on the Rim world  were, but he longed for the recognition of his more abstractionist peers. Since he couldn’t help himself, he continued to paint his little landscapes in the face of certain disdain all while he built up his framing business. His reputation as a kooky maverick  brought the curious to his shop (where he even braved the inevitable censure by framing and hanging some of his own curiosities), who then were dazzled by his brilliance in his capacity as an expert and creative framer and when they left his shop they did so after giving the Baron their framing order.

At one point the King and Queen Balthrazhod visited his little shop and came away not only deeply moved (not by his landscapes, of course but by his framing techniques) but determined to provide him with some small reward of stature in the eyes of the world. They gave him a Franglaaesk of his own, a rich reward something along the lines of a Barony in our world. He was told it was a verdant land, filled with all the fauna and flora he could ever want to paint. But he never quite got moving enough to go and visit it. He did send his prongle slaves and they reported in the abstract as they had been trained, that it was a very nice piece of land, complete with an artist’s loft castle and a crystal falls.

As time moved inexorably on, Bleebharan’s yearning for the approbation of his peers finally turned sour. So sour in fact that he decided he’d had enough of the colony world and struck off into space to find perhaps some entities out there if not his own kind, at least maybe of kindred spirit.  And so he had his slaves prepare his last will and testament, leaving all his worldly goods (those left behind) to a Museum of Natural Art, for which he also supplied the funds and the slaves. Then he had them build a ship and fill it with supplies and his favourites of his landscapes, as well as the tools of both his trades, and off he shot into space where he soon ran into a spot of trouble involving a pair of humanoid trade runners who refused to be slaves or artists, but were willing to trade goods and barter services on a fairly equal basis. At least he thought it was fairly equal. These “humans” intrigued the Baron Bleebharan and he found their energetic to-ings and fro-ings entertaining to say the least.

Meanwhile back on his home colony planet, his Museum of Natural Art became a huge success with the younger generations of Balthrazhods, starting a whole new movement in the colony much to the shock and disgust of the diehard older generations. The Baron had left his home to wander the wide universe looking for artists made in his own image (so to speak), and in his rush to start over left behind him the very ones he sought. There is a lesson in this tale, but I’d rather not bore you with proverbs –especially since the Baron Bleebharan got to meet and spend some time with Wheeler and Ikey of Wheeler’s Orbits. And that, of course, made the whole thing worth it after all.”

Enjoy!

Day# 12 – Thaddeursus

| November 16, 2010 | 1 Comment
#12 Thaddeursus, for Wheeler'e Orbits by Jande Rowe

#12 Thaddeursus, for Wheeler'e Orbits by Jande Rowe

Ah, Thaddeursus! Do bears walk in the woods? He doesn’t know because he really isn’t a bear, you see. He’s an Adnirovjyna from one of the Inner Galaxies, known on Terra One as Cassiopeia, but by the indigenous sentients, as Adnirovjyn. One would normally expect to see fulsome Greek goddesses and other females cavorting on the planet Adnirovjyn in the constellation of Cassiopeia, but no. Perversely, peaceful squat furry bear-like humanoids evolved there instead.

Peaceful being the key description of these beings, they will do almost anything to keep things tranquil, and therefore are high strung and nervous most of the time, worrying about whether their actions or the actions of others are going to disturb anyone’s peace.

Thaddeursus, who prefers to be called Thadd, in case it upsets anyone to have to pronounce his full name, is typical of his species with one exception: he was the unfortunate victim of an accident that changed not only his own life and lifestyle, but those of many of his acquaintances in the small village of Cleoptas Woods, as well. This of course does nothing to reduce the agitation he normally feels. In fact it somewhat increases it. But the whole thing is so inherently fascinating that he can’t help himself.

Of course, since all Adnirovjyna have to restrain their overweening curiosity in order to maintain a civilized society, he grew up knowing that it is very wrong to spy on others even if they have very little fur, are tall and thin and strangely coloured. After all, they have two arms, two legs, walk upright and use tools and language (if mostly unintelligible), as well as drink frothy amber liquids and eat highly spiced foods like any normal sentient being. One of them is almost the same shape as an Adnirovjyna, though the other’s shape resembles the more vine-like Sqorthk (a food animal that spends part of its life cycle as a vegetable, during which it is harvested by the Adnirovjyna, who are predominantly vegetarian, but, you know, accidents happen!)

Adnirovjyna tend to be modest, retiring people to whom privacy is paramount, which also increases the tensions caused by their native curiosity. So when Thadd suddenly became somewhat famous by being the first to contact an alien race (though truth be told, they had contacted him by landing their rustbucket of a ship-shuttle in his dreak-pond!) he was since embarrased constantly by the recurrence of the breaking of the twin taboos of notoriety and overzealous curiosity. It was enough to give him  a slight twitch.

But to his shame, his own curiosity was in full roar. These beings did the strangest things, drawing the eyes and ears of all to them, almost as if they relished the attention. But they did have interesting items to trade and that was what had given Thadd all this uncomfortable fame. Oh well, he thought, I guess I shall simply have to grin and bear it until they leave again and things can go back to normal.

But, will they? One whirlwind visit from Wheeler and Ikey could change a whole stable sentient species forever, doncha think?