Category: Superhero
Day 24 The Neptonian
Kel’ Or Rann was a low level transport officer in what would be on our calendars would be approximately 3 billion AD. By now two great cosmological events have occured. 1) The sun has ballooned into a supermassive red giant and absorbed the inner planets. 2) Neptune some undetermined time earlier had been knocked out of its previous orbit to a closer one abound the sun. The result is that life will develop on Neptune to an oceanic world somewhat like earth but with over 95% of the surface covered with water. Sentient life developed from what could be approximated as a salimander like form. These beings eventually developed a civilization with faster than light space faring technology, which resulted in contact with other worlds. Neptune or Ceanus as the natives called it were in cold war with beings called Crolons that resulted in acts of piracy and skimishes from both sides. One such act occured as Kel was transporting supplies to a nearby colony. Kel engaged manuvers to try and evade his attackers. Which drew him into a wormhole. Seeing that there was no other way out he went in and came back out 3 billion years into the past to the year 1948. He was also followed by three of the enemy starships. Kel made his way to the nearest habitable planet, which was Earth where he was assisted by the adventurer group called The Alliance, and was eventually asked to become a member. Kel’s race possess the ability to breathe and survive on both air and water. Kel is also 5 times stronger than a normal human, has a greater tollerance to heat and cold, has increased hearing and sight, and can generate a small electric field as a defensive mechanism. He is also in possesion of several devices and technology way ahead of ours. Kel served for several years with this group, until their disapearence on a deep space mission in 1953. They did not appear again until the dawn of the 21st Century where he reassumed his role in protecting his adopted homeland from internal and external threats, waiting for the day he can return home.
#23 Blister Fist
Blister Fist : status: villain
Blister Fist boasts the neovidual abilities of super human strength and  limb/bodily regeneration. Blister Fist also oozes a type of sticky elastic bio adhesive from his boils and blisters, the effect of which is disturbing to most heroes who encounter him. Once Blister Fist connects a punch , the blisters and boils burst at will if he chooses. The result: As they hurl away the recipient of a Blister Fist punch finds themselves simply rocketing back to his fist again for another punch due to the rubber band like ,sticky adhesive. He mockingly asks his foes whether they’d like to play the “ball and paddle” game and asks them to guess which position they will play.
Blister Fist is the older brother of Evilspeed and 1/3 of the criminal neovidual group : “The Tri-Brothers Bedlam”
Webcomic “Internal Hero Presents”
#22 Nevermind
Unconcerned with any attention, accolades , praise , or fame for the vast amounts of good she has done, very few know that Nevermind actually exists. Only telepaths , telekinetics, and other neoviduals who’s core powers center around the mind can sense her presence.
Nevermind prefers to watch from afar and silently the ripple effect of the good she does as it unfolds. Her preferred method of crime fighting is preventing a crime or misdeed in progress by planting the suggestion in the brain of the criminal to stop the crime in progress. But her methods do not end there. In addition, Nevermind plants the action that causes the criminal to make their way to the nearest place of law enforcement and begin confessing to every crime currently and previously committed in totality. Nevermind spends much of her time on patrol due to the fact that she will only plant suggestions into the mind of a person who is in the actual act of committing the crime. Thus, in her eyes, giving her just cause to act. Neovidual villains , though mostly silent about it, are always weary of her presence when they commit crimes as she has become somewhat of an urban legend.
#21 Thornthrow
Thornthrow possesses the neovidual ability to summon a seemingly endless amount of rose bush type vines out of thin air , complete with sharp thorns. She is also able to produce these thorns on any part of her body for use as claws or throw them in a barrage of dart like projectiles.
Webcomic “Internal Hero Presents”
#20 The NEED
abilities: Unknown
Suspected to be a contingency army created by the villainous Thoughtrot
Webcomic “Internal Hero Presents”
#24: Arson
Real Name: Adrian Faulkner
Age: 34
Height: 5’10
Weight: 183 lbs
Powers: Able to emit blasts of fire from his palms
Character info: Arson was a character I created when I was 11 or 12; he led a villain team of criminals and robbers that was usually always thwarted by the heroes. I didn’t plan on reviving him for the challenge, but like some earlier entries, he popped in my head. However, I couldn’t think of any good costume change, so I left him in the second costume variation I gave him when I was around 13 or so (his original had him wearing a bandit-style mask).
#19 Jaunt
Jaunt : real name : Jessica Jordan LeJaunt
status: middle school student
Neovidual abilities: teleportation , continental class
Jaunt is the younger cousin of the neovidual heroine adventurer Mindhold. A friend of Moonwill. Juant’s abilities as a teleporter are keen and accurate. Looking at a location on a map is enough to accurately teleport to a location. If Jaunt has teleported to a particular location before she is always able to remember it and return there. Her process of teleportation is fused with a type of phasing and solidification process that allows Jaunt and those she teleports to slowly solidify in a matter of 30 seconds or so. This ability comes in handy when Jaunt finds herself teleporting into a wall or solid object (Like boulders or mountains). She can quickly teleport herself and others out and away from the solid object. In the case of a simple wall, Jaunt and others around her can step out of the wall before fully materializing. Jaunt plans on taking part in heroine adventuring when she is older and attends regular training sessions tutored by her cousin Mindhold. For now Jessica mainly uses her powers to take her family on instant vacations around the world.
#17 and #18 SLIT (aka Team S.L.I.T.)
Slit (aka Team S.L.I.T.- Security Liaison and Intelligence Team)
Neovidual abilities : Â super human agility
No matter the job (save one), body guard, bounty hunter, espionage, security, if you’ve got a need and a small fortune to hire them SLIT is your best bet for the job! A suspected husband and wife duo they act as one in every  effort. They often finish each others sentences in mid speech as if the expression came from the same mouth. When addressed they prefer to be addressed as one unit/person. It is suspected that Team S.L.I.T. has a telepathic link between them due to the fact that they do not require verbal communication to work together. There is one job that Team S.L.I.T. will refuse to take: and that is any request to murder or take a life. Even in defense on a job Team S.L.I.T. avoids this at all costs. A request to take a life will secretly cause Team S.L.I.T. to turn on the requester and seek a bounty for their capture by delivering them to their secret contacts within law enforcement organizations.
Web Comic “Internal Hero Presents”
#18 Madam Peanut
And now finally, the secret origin of the archenemy of Scott ‘n’ Snott! While on a class trip to a peanut packaging factory, Scott’s powers manifested for the first time sending student teacher Shelly Valencia flying into a gigantic barrel of peanuts. It took the workers over an hour to get her out. Short as her legume seclusion was, Ms. Valencia emerged forever changed. She gave up being a student teacher and instead became a student of villainy, vowing revenge on Mr. Spring for her ordeal. Shelly Valencia was no more. There is only Madam Peanut!
#16 Devin Do Good
Devin Do Good possesses the neovidual abilities of flight, extreme strength, and resistance to injury. Devin Do Good is a well known hero. He has devoted his life and using his powers to help others and to serve the public.
19# Keisha
She Ra was one crazy show. I didn’t watch it that much when I was little but now I’ve been watching reruns, that’s a crazy show with hiding messages :/ . This character is based off  She Ra and her name is Keisha. She slay dragons and demons and wizards and all that crap, no man on earth can’t defeat her, with unlimited strength she’s tough to beat.  Her lance can separate into two swords, she’s bad-ass.   Enjoy everybody. One…..:)
#15 Orbsidious
Orbsidious : status : vigilante
Orbsidious possesses no superhuman abilities but is an olympic class athlete and very well trained in hand to hand combat  and weaponry. Attempting to save a friend from termination at the hands of the security organization S.C.O.P.E. , the man who would become Orbsidious lost his feet in the conflict by laser fire. The pro bound college athlete’s life as he knew it would be no more. Vowing revenge he infiltrated the S.C.O.P.E. guised as a new recruit (with robotic lower limbs) and learned as much as he needed to know to use their own weaponry and tactics against them.
#24-The Unwashed
A amalgamation of the world’s unknown dead souls, which was the first force the Globe Taskforce neutralized. The entity haunted the UN building for years and one day when the then little known heroes Twist and Quake were visiting, it re-acted to their presence. Their powers being connected to the Earth and its life web as much as the dead that composed the entity, Twist and Quake managed to talk it away from the building, not before it possessed head speaker though, and had been randomly taking it’s revenge until the first fully-formed version of the Globe Taskforce took it down.
#23-Master of All Trades
Originally Jack of All Trades rival, he has since become something more aggressive. It all stems from one basic ideological way of that the two disagree on. Master believes that anything and everything that one thinks of can be achieved, whether it exists or not. This (admittedly completely foolish) way of though clashes with Jack. Though Master has an odd passion and drive that usually end up making it work. Master often challenges Jack to useless duels, often losing to him as well.
One would think this means his name is incorrect. Well it is, but try telling him that. He has mastered few traits though, argumentation, fallacies, general philosophy, card tricks and yelling, which amazingly is actually different from argumentation.
G. Brett Williams #24 – Miranda Gray
Miranda Gray is a community organizer in the town of Gateway City. Â Before she became an activist and advocate for the poor and disenfranchised in her community, Miranda was a nurse in the smaller town that bordered the Amish community in which Sarah was born. Â She was actually present at Sarah’s birth as she was one of the nurses assigned to the ER that night. Â Miranda is friends with Sarah’s brother Zach and is aware of the fact that Zach is helping his sister escape the Amish community. Â She pledges to help in any way that she can, but she doesn’t know that this girl is the same girl who she helped deliver seventeen years before.
Miranda is a strong, kind woman who campaigns on behalf of anyone she believes suffers under the yoke of economic inequality or feigned moral superiority. Â She works a great deal with LGBT organizations throughout Gateway City, which is how she knows Zach. Â She becomes a sort of hybrid of Leslie Thompkins and Commissioner Gordon for Sarah.
G. Brett Williams #23 – Sarah Smith (Rumspringa)
Sarah Smith is a young Amish girl with a quiet rebellious streak. Â The night of her birth, her pregnant mother, her father, and her older brother Zach (nine years her elder) were traveling by carriage from a grocery shopping trip in a nearby town. Â There was a terrible storm that night full of driving rain and big, cloud to ground lightning. Â The storm created so much stress that the mother went into labor. Â Too far from their village, the father knew the only way to save his wife and child was to return to the town, though he was hesitant to do so. Â He wasn’t trustful of outsiders and their medicine. Â But his wife’s condition was worsening, as were the conditions of the roads, and his young son implored with him to return to the town. Â The father relented and headed toward the town’s hospital, rain beating against the buggy and lightning crackling in the air. Â Despite the conditions, the family reached the hospital as the mother’s condition was worsening. Â They rushed inside and explained their predicament and the orderlies rushed out to help the woman. Â As they were loading her onto the gurnee, a great crack of thunder let out through the town and lightning ripped from the sky, finding the metal on the gurnee and churning through the body of the pregnant mother. Â She died on that hospital bed, but the doctors were able to save and revive the baby, so not all was lost. Â That baby, dubbed by papers as the “Lightning Child” was Sarah Smith.
In Amish culture there is the concept of rumpsringa. Â Rumspringa says that any member of the sect is able to leave for a short time (usually around 16 or 17 years of age) and explore the outside world. Â It is meant to strengthen their faith and help them realize that the world they’ve known is better than the outside world of which they’ve dreamed. Â Many return, but those who do not are shunned from the sect and are never invited to return. Â Sarah’s brother Zach, who knew from an early age that he was attracted to men and that the sect considered this evil, was one of those people. Â At seventeen he escaped the community and made it to Gateway City where he managed to start a new life. Â That life wasn’t easy, but he made it work. Â Over the years, he always found ways to spirit books, magazines, art and other things to his baby sister, helping her to gain a knowledge of the beauty of the world outside her Amish community and a fervent desire to live in it. Â So when it came time for Sarah’s rumspringa, she had a plan for escape, a plan she, her brother and her friend from town, Mary, had conspired on for years. Â But the best laid plans, as they say, often go astray.
During Sarah’s escape to Gateway City, a series of events allows her to uncover her control over electricity. Â Having never been exposed to electricity for prolonged amounts of time, her powers have only ever briefly manifested and usually in ways that would arise no suspicion. Â Things like machines or certain instruments malfunctioning when she walks past them, etc. Â Nothing that would ever clue her into her gift. Â But when she gets to GC, things happen that inexorably change her life and unlock the potential inside of her.
Sarah is really the first superhero in this world. Â Before her, there have been on people with special gifts. Â She’s unique, which means there isn’t really anyone that can help her control her power. Â She has the ability to direct bolts of energy in the form of arc lightning, has the ability to control the flow of electricity to and from things, can control things that run on electricity and could, at the height of her power, even act as something of a battery, a power source. Â These powers make her a target, but luckily Sarah makes friends who help her fight and help her learn to control herself and utilize her new gift to help people.
In case you’re wondering, I describe Rumspringa thusly: Terminator meets Buffy the Vampire Slayer.
Oh yeah. Â Oh yeah.
#23-Silverback
Evolutionary biologist Professor Martin Stahls was a meek man, quietly focused on lab results and the slow and inexorable progress of scientific discovery. But his quiet demeanor masked an inner life, where he was consumed by contempt and anger at the restrictions placed upon him by society and the depression of the knowledge of his own insignificance. Â When he is caught in a lab accident in the Nuclear Physics department and transformed into a giant atomic-powered gorilla, he decides it’s time that he stopped being afraid…and that everyone else should start.
#24: 2099 Buzzer
This is the version of my Day 9 Character, The Buzzer, from the future. He’s got the same powers and everything, but he’s just way far ahead in the future.
Thanks, Xavier
24 – Kinsmen by Beausephus
DATE OF CREATION: Â (Original) 1991
CONCEPT: Â In this re-imagining of a character whose only powers is to mimic other people’s powers, the character is two robotic entities, each sharing the same “brain” (so-to-speak) but also having individual sentience. The male version of KINSMEN, is the energy conductor, his proximity to another being with super human abilities allows him/it to absorb a small fraction of that “power”. Â The male KINSMEN is also constantly recording movements and images and can process movements, voices, characteristics as well as powers. Â The male conductor, however, cannot really “do” anything with this energy/information and so transmits it to the female host for execution. Â The female robot is the being that actually uses the borrowed abilities and skills, but can only process and use the information, not absorb it herself/itself. Â I’m sure there’s a freudian or psychological aspect to all of this but there’s no deeper psycho-emotional overtones to the dynamic of these two characters since they are, essentially, one brain with two bodies….again probably some deeper psychological overtones there as well…
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The first version of KINSMAN was a second string character created to fill a gap in a super team full of extremes. Â His power was simply to “borrow” the basic energies of another character’s abilities and use them at a significantly lesser degree. Â He looked like a Gambit clone with silver hair… he was not really ever given much more in terms of purpose or backstory.
When digging through the old sketchbooks, this character and the basic notes on his abilities struck a new chord. Â Sure, “borrowing” powers is a cool gimmick, but it is a huge deus ex machina with no real limitation or definition. Â So what are the rules? 1. proximity. Â He has to be near the primary target he intends to “borrow” from. Â 2. Â Since the abilities are not his, he really is just channeling another person’s “energy” so the results he would get with someone’s lazer beam eyes would be foreign to him and thus he would not have practiced skill with the power. Â 3. Â The power is significantly lessened. Â If he borrowed Superman’s ability to leap tall buildings in a single bound, Kinsman would probably only make it halfway up the skyscraper.
Now in the quick thumbnail of the abilities it became clear that the whole proximity restriction really limited the effectiveness of the character strategically but also developmentally. Â Kinsman would just be another second string character like all of the C-class heroes who came to populate the Perez/Wolfman run on New Teen Titans. Â Annoying, secondary characters.
So, how could this character work? Â I thought about two characters with a similar power set then thought of Tomax and Xamont from G.I. JOE and that was it. Â One character absorbs the powers, the other character sues them. Â I also decided to throw in som Taskmaster-like mimicry of physical movements and some Mission: Impossible style vocal and physical impressions. Â Also, make them robots with the same basic personality which would lead to some interesting character development and interactions.
Visually the male Kinsmen robot has anime-inspired tech for capturing energy/data, and the female is the more physical entity in a design that I hope, communicates skill as well as brawn. Â I wanted to make them both seem alien and not exactly human. Â I wanted them to have longer, more slender limbs and necks, and I think that is best depicted in the line and shape of the female’s neck and shoulder. Â But I’m knit picking…
Thanks for checking out my stuff.
-Beausephus
Days 14-16 Nook, Tunk, S’more
#14, 15, and 16
Alignment: Neutral, Good, and Neutral
Energy Affinity: Sonic, Force, and Fire
Ignited felines
    Nook, Tunk, and S’more make up three of ‘The Five’, a group of five cats who control CosmiCat’s subdivision known as the Seven Streets. These three cats get along well, and aren’t interested in the power struggles that the other two of the five seem to be locked in.
    Nook runs a secret dance club for cats, and he has the power to manipulate sound. He can produce any sound he can thnk of, amplify or dampen sound, and launch a painful sonic attack.
    Tunk is super strong, but somewhat less than super smart.
    S’more is super fast and has super sharp and strong claws.
#24 La Loca (Team member of DR809)
Another member of DR809. La Loca is “the crazy one” in Spanish.
La loca is Rebecca Pons. A woman that has lived on the edge her whole life. The youngest on the team, she tends to not open up and express herself too much, but on the field she’s ready to kick butt. The Dominican government has chosen her because of her attitude and her quickness with her fists which can create and generate into powerful winds that only she can control.
Height 5’5 Weight:181 lbs. Age:17
Powers:
When she clenches her fists together, they can create and generate into power winds that she can only control. Hand to hand combat skills due to her exposure on the streets.
Personality:
She tends to isolate and be alone. Displays confidence on the field. Not a fan of authority. Michelle Rodriquez with a bit of Milla Jovovich.
Day 13- Circuit
#13- Circuit
Alignment: Good
Energy Affinity: Electricity
Ignited feline
    Circuit’s human was the head of a successful electronics research and development company. When her human passed away, she secretly took over operations of the company- doing everything through text messaging and email. She invented the Hyper Armor Lazer Cat suit of high-tech armor which her mate, Spot, wears. She and Spot work closely with a group of vivified animals called S.H.E.L.L. (Secret Herd of Extrordinary Lower Lifeforms).
Day 12- Specter
#12- Specter
Alignment: Good
Energy Affinity: Psionic
Ignited feline
    Spectre has appeared to help CosmiCat several times. He materializes out of nowhere, and vanishes completely once satisfied that CosmiCat is safe. He has been seen walking through solid objects and floating midair. He has demonstrated psychic powers.
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 He can cloud an opponant’s mind, making them confused and unfocused. He can preform a pschic attack that directly affects his victim’s mind- either through a beam emitted from his forehead, or a stronger melee attack through his claws. He communicates by sending his thoughts directly into other creatures’ minds. This transmits emotions and thoughts and does not require a common language.
15# Go Go Always Changing Ultra Sheriffs
Yes, I watch the Powers Rangers. When they first came out it was cool but they kept it going and and going and it made me sick, yuck but I still watch if I’m a little bored . These character are based off the Power Rangers they are call Go Go Always Changing Ultra Sheriffs. They’ll do the same thing like the power rangers but the show would be bloody, that’s all. Enjoy everybody. One…
14# Major Earth
Captain Planet cartoon was ahead of  it time. This character is based off captain planet he’s call Major Earth. Captain Planet was a nice hero but not Major. Major Earth is an militant Eco green freak he’ll hurt you if drop one gum paper wrapper on the ground. If you spit on the ground we’ll make you lick it off the ground. Major Earth is no joke , “The power is not yours” . Enjoy everybody. One…
13# Fearless Bold
Bravestar was a cool cartoon show at the time, I love the intro for the show. This character is base off the show and he’s call Fearless Bold. the powers he would have would be like (speed of an thief) (eyes of an Peeping Tom) lol . If you watch the show you know where i’m going with his powers, 🙂 . Enjoy everybody. One….
Day 10- Power Platypus
#10- Power Platypus
Alignment: Good
Energy Affinity: Air
Enhanced Platypus
    Tenny Platt was a fairly unremarkable young man. He was an average student who lucked into an amazing job as an assistant to a world renouned archaeologist. While exploring a ruined temple, Tenny found an ancient gemstone. The gem was absorbed into Tenny’s body, releasing the energies inside into his every cell, giving him the might to become Power Platypus!
    Powers: Flight, Super strength, Super endurance, and electro-blast eyes.
Note: Power Platypus lives in a world of cartoony anthropomorphic animals, totally seperate from CosmiCat’s Earth.
#30Characters Chatter…