RSSCategory: Steampunk

#2 Temperence “T.T.” Thompson

T.T. Thompson

The Jazz Police

On January 16th, 1919, the 18th Amendment to the Unites States constitution was ratified by the Congress and 36 states. It took effect a year and a day later, outlawing the manufacture, sale, or transportation of “intoxicating liquors”.

A lesser-known fact is that Prohibition was at the same time an effort by elements in the government to stifle the culture of jazz, licentiousness, and certain supernatural practices and entities that had begun to run wild in the United States. Raids on “speak-easies” and underground stills served as a perfect cover for work to extinguish supernatural threats to our way of life.

At the forefront of this effort, the elite and secretive Federal Bureau of Vice and Taboo Management, known due to their lack of a snappy acronym simply as the “Jazz Police”. They have badges, they have guns, and they have (probationary) special dispensation to make use of supernatural means and intoxicating liquors.

Among them is munitions expert Temperance “T.T.” Thompson, daughter of John T. Thompson, famous general and inventor of the “Thompson” sub-machine gun.

Born in 1900, T.T. was about 20 years old at the beginning of prohibition. Despite her youth, her government connections and early enlistment technically make her the senior agent on the team.

Created by Ian Struckhoff. Design artwork by Juri Hayasaka. A Black Label Comics production.

#4 Zoain the Songstress

| November 4, 2010 | 2 Comments

Name: Zoain the Songstress
Species: Werewolf
Age/Sex/Race: 17/Female/N/A
Main Goal: Find a new home and family.
Occupation: Songstress/storyteller
Motivation: Grief, anger
Inner Need: Family and companionship
Flaw: Too reactionary, too gregarious
Good/Bad Habits: Religiously maintains her posessions and her own appearance.
Skills, Knowledge, Props: An excellent singer and player of the athnilute, as well as a very skilled hunter. Very stealthy.
Quirks: Very protective of her prized athnilute. Will go to great lengths to ensure its safety.
Attitude: Optimistic
Dialogue Style: Very fast and loose grammar, plenty of double-negatives.
Backstory/Description: Zoain was the daughter of Ranoan, the alpha-male of a werewolf tribe. She served as the tribal story-teller and entertained her fellow wolves with her singing and playing of the athnilute (a made up two-stringed instrument). Her life was relatively simple until her father was challenged and slain by an outsider, Zonande. Zonande became the new alpha and took Ranoan’s mate as his own, as is the natural course of werewolf politics. Zoain, however, was overcome with grief at the death of her father and could not bring herself to accept the rule of the man who killed him. The very night that Zonande slew her father she ran away to find a new home.

…and then she met Jeffery and they teamed up to travel the world fighting monsters and shit and fell in love and had three kids somehow! Yes, number #4 lives in the same ‘verse as #3 (right here -> http://www.30characters.com/2010/11/03/3-jeffery-caldwell/), and I originally conceived them as teaming up as an unlikely duo. Just to clarify a few things: werewolves in this setting are fixed in the anthropoid form, this picture takes place in the Custwood, and the athnilute is a two-stringed instrument I made up. Also, I’m up to my neck in projects these days, so the next couple of characters might be late. I’ll do some catching up/getting ahead this weekend.

Chad Welch Day 3 & 4: A.D.A.M. and Eve

| November 4, 2010 | 11 Comments

A.D.A.M. and Eve

I decided that since today’s “character” is technically a duo, I decided to do them together in one piece of art. This is another set of characters from the same world as my previous entries, The Shepherd and Lunatic. 🙂

Eve Stockholm is the daughter of one of the world’s greatest scientists, Rudolph Stockholm. When Eve was very young, her brother Adam was drafted into Count Braeden Graves’ army, and fought valiantly in the devastating war, paying the ultimate price. Upon seeing the broken lifeless body of his only son, Dr. Stockholm slowly drove himself insane over the years trying to find a way to bring his son back to life. Unfortunately, Dr. Stockholm’s broken heart gave way before he could realize his desire to see his son again.

However, his young daughter Eve, just as brilliant as her father, finally created a body that could host her brother’s central nervous system and a few other select essential biological organs; and with it, they relentlessly make the life of Count Braeden Graves politically miserable for starting his petty war and costing their fractured family so much.

I really played around with tone and light on this one. Tried a different technique this time around…I kinda layed down some large, broad, airbrush like strokes over the canvas, then began to erase the tone to bring out the different planes, details and textures. I thought it turned out well. I’ll play around with that technique some more in depth later. 🙂

Also! I’d like ADAM to stand for something. I’m open to some suggestions in the comments!

All that stuff up there copyright Chad Welch, blah blah blah, etc. 😉 Enjoy!

#3 Captain Steampunk

| November 3, 2010 | 2 Comments

Now I couldn’t go 30 days without making a pirate character. Captain Steampunk commands a giant flying warship in a world of Victorian culture, dinosaurs, wooden robots and alchemy. Picture him as the Han Solo in the world of Fullmetal Alchemist.

#3 Twins of Ruel

| November 3, 2010 | 12 Comments

Lords of a lost empire, the Twins, as they are called about court, arrived in Hold on a mission they’ve shared with none. From their arrival on twin white stallions, they have done little more publicly than attended the evening balls at court, quietly watching the dancers from a distance. They remain silent as to their origins, though, by their demeanor and garb they hold a station of nobility. They harbour an outward distaste towards the Fae of Hold, something the Princess Lorne finds perplexing.

The Ruel Twins wear matching yet reverse-worn clothing, have opposing parted hair styles, and weild matching long swords of the finest craftsmanship. Their stallions – their only possessions save small field packs, are of a breed not seen in the lands of Hold. Their emerald dress is wholly alien in the northern Dominance, as the fashion has ever been of greys and browns, with the nobility wearing white and blues.

Whisperers have mentioned seeing the twins spending odd hours by the streams around Hold. Rumours of the twins performing strange rituals swirl about the townships. One thing is certain, there is a strange fire in their eyes and their secrets are something Chondra Flicker has been tasked to discover.

#2 – Jesper Thrapston

| November 3, 2010 | 2 Comments

Minor character for my graphic novel, Inscribing Ardi.

#3 Jeffery Caldwell

| November 3, 2010 | 0 Comments

Name: Jeffery Caldwell
Species: Human
Age/Sex/Race: 27/Male/White
Main Goal: Get a home somewhere safe and far away from Custwood.
Occupation: Tinker/Gunsmith/Binder of Demons
Motivation: Survival, making ends meet.
Inner Need: Safety, security, and acceptance.
Flaw: Cowardice, meekness, slightly impulsive.
Good/Bad Habits: Is very neat and orderly, is very patient and has good manners. Too submissive, somewhat withdrawn.
Secret: Desperately wants a wife and family of his own, but is too scared to talk to women.
Skills, Knowledge, Props: Highly skilled in crafting mechanical devices and powering them with bound demons. College education. Good shot with a wheel gun.
Quirks: Makes sure his wheel-gun and spectacles are either on him or within arms reach at all times.
Attitude: Shy, slightly gloomy
Dialogue Style: Stutters occasionally, speaks quickly and uses several impressive vocabulary words.
Backstory/Description: Jeffery Caldwell was too young to remember when his father Graham brought him to live in the town of Brilim deep in the heart of Custwood, the haunted province. Jeffery grew up working in his father’s inn and tavern being pushed around by drunken patrons and steeped in all the tales of vicious monsters that haunted the forest at night, stories that were horribly true. When Jeffery reached adulthood, his father sent him to the city to study engineering and demon-binding at a university, since it was the most lucrative profession and there were plenty of demons in the woods. Jeffery learned well, and when he came back he made a workshop of his room and crafts various weapons and tools to sell to support the inn. The use of bound demons, however, requires that he replenish his supply from time to time, which means venturing out into the woods at night, which he logically dreads. He crafted his own demon-powered wheel gun, a weapon that fires large metal projectiles, as a means of defending himself when he ventures into the woods twice a month.

Well, this picture was interesting… Sort of an experiment with lighting and very poorly lit environments. I think it turned out pretty well, considering I have never attempted anything of the sort. Anyway, what really interests me is the world this guy lives in. I imagine it as sort of a mish-mash of the Wild West, your standard fantasy setting, a little modern, and a little colonial times. Very interesting combination. I’ll do at least one character in this setting.

#2 Princess Lorne

| November 2, 2010 | 21 Comments

Heir to the throne of the northeastern dominance of Hold, Lorne, as her friends call her, is cunning and wise beyond her 136 years. She attends court and most of the social events out of duty, but her passions and interests are in cultures and peoples apart from her own. Like most outer nobilities, the Fae in her lands are indentured to carry out the dominances desires, and Lorne was borne into this understanding. She knows there is a tension and that a delicate balance between the nobility and the Fae must be maintained else the dominance may fall into ruin as happened in the southern dominance of Ruel, who most call the forgotten land. That lost empire intrigues her, as do the strange new twins who’ve attended court the last few evenings during the night’s balls. Lorne’s whisperer, Chondra Flicker, suspects they come from Ruel, but that is hardly possible as none have come from that land in nearly six centuries.

Princess Lorne’s mother, the Dominatrix Quell Sirion, has had failing health for the last 500 years. Over the last year, the Dominatrix’s health has been on sharp decline, and the Princess has more than once stood in for her beloved ailing mother. Lorne’s father, the Dominar Vance Sirion, has not been seen since he marched with the third host to war just before the fall of Ruel. He is considered slain though none know what befell him or the host so long ago.

#2 The Gentleman Hobo

| November 2, 2010 | 6 Comments
Listen well, youngster, and pass over that can of sustenance.  Do not think me a trespassing vagrant.  And, I beseech you, consider me not a penniless loner, devoid of means and home.  Be assured, I have both in abundance.   My distinguished chapeau may hang in any rail car in all the world, for I move among them like chambers of the most palatial manse.  They are all connected, that’s how!  Before automobiles and aeroplanes, before even the Northern aggression, the fate of the very Earth relied upon trains.  Rails bonded the lands of all nations, and instant traverse between them allowed we protectors of this world the privilege of responding immediately to the enemy.  As chief of these scant intrepid souls manning the precipice of Armageddon, I devised the method of our transport, a secret I shall not divulge, even to you my new friend.  We repelled the invaders then, but they have returned from their sojourn in perdition to learn that only five of us remain, a mere quintet of enfeebled champions to cross the face of the planet in her defense.  I must rally more to the front, conjure rail-riders of this generation to further our ways and again stave off the great evils to come.  Perhaps you are the first.

#1 – Asher Evesham

| November 1, 2010 | 6 Comments

My future worgen priest character!

#1 Time Paradox

| November 1, 2010 | 2 Comments

I took the idea of time paradox and created it as a being. Time Paradox will only show up to those who tinker with time. Those who tinker with time and were lucky enough to come face-to-face with Time Paradox will find their entire existence in Oblivion.

#1 Chondra Flicker

| November 1, 2010 | 28 Comments

221 years old, and in servitude to Princess Lorne, Chondra is the soon to be Queen's messenger, bodyguard, whisperer, and anything else where descretion is of chief import. Chondra is, by birth, 3/4 fae due to an indiscretion by her grandmother - A fact Chondra loathes.

She has lived in court her entire life, and quickly rose in the ranks of whisper/messengers due to an uncanny ability to get into and out of near impenetrable places. Chondra is of the pixie caste; with insect wings, and with the ability to shrink in size. Resourceful, she enjoys a challenge, which her majesty is always willing to provide. She commands respect, admiration, and a touch of fear among those in court.

Though, a loyal subject, like all fae forced to serve the crown, Chondra resents the royalty that have cast her people in roles unbefitting their race and breed.

30 Characters Challenger: A. Story

| October 31, 2010 | 1 Comment

Hi.

I’m A. Story. I’m a 22 year old Illustration major (started late…) living in Milwaukee, Wisconsin. I’ve been drawing all of my life but only really set my nose to the grindstone in recent years, trying to acheive my dream of being an artist as a career.

I just recently launched an online graphic novel called Inscribing Ardi. I also just started an art blog, growly beast.

I don’t know what to call myself–artist, illustrator, comicker, designer. I’m still learning about all these things as I try to carve out my place in the world.

I like art, music, history, cultures, words, classicism, fantasy, beauty, erotica, and anything queer.

This was weirdly short!

Site Facelift and Lasers

| October 20, 2010 | 2 Comments


Just a little taste of the site to come. We’re still banging on pipes and whipping the hamsters behind the scenes, but it’ll all be gravy soon enough.

November is comin’ ‘atcha!