RSSCategory: 2011

#16: Mecoptera

| November 16, 2011 | 0 Comments

Real Name: Drasdell Squirk

Height: 7’1″

Weight: 122 lbs.

Powers: Giant, flying alien insectisoid with a scorpion-like stinger.

Character info: Mecoptera was a character I came up with years ago related to the superhero/pirate storyline I wanted to do (see previous entry of Cutlass for more info). However, he’ll now be used in a future space arc of The Adventurers of Liberty City. He’ll be one of the alien villains that team will be facing. He’s essentially a henchman, using his flight and stinger to attack heroes.

#6 Sisika

| November 16, 2011 | 0 Comments

Inspired by a character Alan Smale created in his novella, Clash of Eagles (published in Panverse Two.) (Which novella, btw, won Alan the Sideways award!)

 

Sisika, A Cahokian warrior mother:

Her forehead was flat and her hair muddy, but her cheekbones were set higher than those of the coastal tribes and her bronze skin seemed better cared for. Most telling of all she stood straight and calm, with a dignity their local captives lacked. She was the dusk, the evening star… And he, Marcellinus, was a bully and past his prime, and he knew it….

 

Thank you Alan!

 

#16 The Morphosis

| November 16, 2011 | 0 Comments

Continue Reading

#16 Jahn Dho

| November 16, 2011 | 1 Comment

The resemblance is uncanny, I think.

15 – The Man of the Moon

| November 16, 2011 | 1 Comment

THE STORY STARTS HERE!

… continued from Character #14, Maximilian Mote…

… the MAN of the MOON!

The appearance of a super powered generation capable of miraculous feats increased the levels of distrust already present between nations.  In the United States, this paranoia fueled a number of space programs to establish satellite-based monitoring of global superhuman movement.  The destruction of one satellite over the U.S.S.R. at the hands of the Soviet Super Star pushed the scope of America’s off world activities to once again visit the moon with the goal of establishing a monitoring system out of the reach of current super human abilities.  What the astronauts found on the moon when they stepped off their landing vehicle was unexpected to say the least.

Partially buried in a crater was the prone form of a pale gray skinned man dressed in 18th century clothing.  After a moment of silent disbelief and upon orders from home, the astronauts loaded their anachronistic find onto their escape vehicle for departure back to Earth.

A silvery sheen at the edge of burial crater caught the eye of one of the astronauts as they boarded the craft.  Upon inspection he began to free a tall silvery staff.  The staff shone and as the astronaut turned triumphantly to show what he uncovered to his peers a massive tentacle emerged from the lunar soil and dragged him under the surface as the staff sparked with ethereal energy.  The shocked astronauts aboard the escape vehicle were pushed aside as the body they found stood and dove after their disappearing compatriot unaided by any breathing apparatus.  Moments later the strange man burst forth from the ground, staff in one hand and a critically injured astronaut in the other.  With a mouthed “Good day, gentlemen,” the stranger collapsed.

Back on Earth, the strange gray man regained consciousness and related his story in a perfect 18th century English accent.  The man called himself the Man of the Moon and indicated that he was once a sailor by the name of Joseph Williams working for a small American business whose ship was destroyed at sea when returning to the recently founded country from a trading venture in France.  Adrift in the Atlantic on flotsam he was rescued in the middle of a night, lit by the full moon in a cloudless sky, by the previous Man of the Moon who had been protecting Earth from threats from beyond from his look out post on the dark side of the moon.  In return for his rescue, Williams was trained as the next defender of our planet, as the previous guardian was growing tired after manning the solitary position for nearly a millennium.  Williams did his job and protected our planet from many extraterrestrial menaces but has no recollection as to how he ended up in the condition in which he was found or what attacked the astronaut on the surface of the moon.

Through force of will alone summoned his staff to his side even though it was housed miles away at another facility and offered his services to his homeland.  The Man of the Moon has become a media darling and sought after interviewee by talk shows and historians alike.  The Man of the Moon has decided to spend time on Earth reacquainting himself with his home world, all the while keeping an eye on the skies.

The Man of the Moon is by far the most powerful extra-normal being on Earth capable of bending gravity to his will.  He can personally channel his power into feats of strength and flight and, with the aid of staff, extend his powers outward and control gravity around him on scales that can affect global tides, though this exertion greatly drains him.  Williams’ physiology has been greatly altered.  His pale gray skin is invulnerably to all known forms of harm and has stopped his aging giving him the appearance of 30-year old even though he is over 260 years old!  The Man of the Moon can exist unaided in environments of extreme pressure and in the vacuum of space for indefinite amounts of time as he no longer needs to eat, breathe or sleep.

The Man of the Moon was not the only addition to America’s super human stable.  The fateful lunar mission also spawned…

GO TO Character #16!

#16 – Front Line

| November 16, 2011 | 0 Comments

That’s right, kids, get in gear!

Nazi super villains need super patriots to punch them in the face, right?

 

 

#16 – The Ribbonator

| November 16, 2011 | 0 Comments

#16 – The Ribbonator

I could never understand the ribbon candy that is put out in dishes during the holidays. Seems like it just sits there for a long time getting disgusting until finally being eaten by some desperate child wandering through the living room of their grandparents house.

The Ribbonator was sent back in time by future holiday foodstuffs controlling a future world. The main candy controller, SweetNet, determined that Karate Kane could stop it’s plans so the Ribbonator was sent back to destroy him.

The Ribbonator has one goal, destroy Karate Kane, and he will mow down everyone who gets in his way. At one point, he tries to find Karate Kane at a holiday party, but is stopped by some party goers. They gave him a hard time about a sweet candy, so the Ribbonator went out to his truck and got his weapon. The final phrase heard by those innocent party goers was, “I’ll cause plaque”, which was said in a slight Austrian accent.

The Ribbonator still hunts Karate Kane to this day, while avoiding the rain and large animals because they make him sticky and irritable.

12 – Morag MacLaverty

| November 16, 2011 | 1 Comment

Morag MacLaverty is a social worker of sorts, albeit not exactly your typical one, and this has to do with the fact she is an elf.    Real elves are not the kinds that tend to be featured in books or stories, but something much more dangerous.  Elves are almost always faster, stronger and more intelligent than humans, and a “wild” elf is neither noble nor friendly, and at best will torment humans, and in some cases hunt them for sport, and there are still a fair number of their Faerie mound homes in remote parts of Northern Europe.  They have a rather strange social structure – they are lead by a Queen who speaks directly into the minds of all Elves at all times, and is their ultimate indefiable ruler, her thoughts influencing their every action.  They are also like cuckoos however – they are brood parasites, they do not raise their own young, but replace human children with “changelings”, an elf baby whose magical “glamour” is enough to cause onlookers to accept them as their own, and to grow up until they are old enough to hear the call of the Queen, and begin to slowly think more and more like her…  Several incidents of killing sprees have been connected in retrospect to undetected Elves being influenced by a Queen.

Morag however, is not a typical elf, she was identified at a young age and given the iron choker and bands to wear – for iron blocks that communication, making a wearer safe from the Queen’s influence. It also turns off her glamour and enables people to see her as an Elf.  Discovering that you or your child is an elf is a traumatic experience for any family. Fortunatly Morag’s parents were unusually understanding – their real daughter was recovered after a raid on an Elf mound, and understanding that this was none of the infant Morag’s fault they raised her as their own.  Morag now is employed to help with other cases similar to her own – to track down other Changelings and give them the iron necessary to protect them from the Queen.  A big part of her job is also to counsel families who this has happened to and monitor for signs of abuse - it is not uncommon for the parents to be violent towards a child when they discover they are a fake, and Morag is responsible for taking them into care should there be any signs of this.   She is also highly regarded as her own background lets children coming to terms with the revelation of that identity have someone to talk to who has experience the same thing.  She packs her blessed iron knuckle dusters as on occassion she may have to fight “wild” elves.  Unfortunatly, her department is small, and there always one or two who slip through the net.   

Concept Background: As there are a ton of Elves being entered into this competition, I wanted to have my own attempt at doing one to see if I could put a different twist on it.  The main thing I wanted was to take it back to the original folkloric elves, the nasty ones who stole children and feared iron rather than the ones who sprang from Tolkien.  Puttign these into a modern setting, I came to the idea of a social worker who worked with families who discovered changelings within them and it went from there – it seemed like a logical end result of this in a modern setting.

#16 Firelight

| November 16, 2011 | 1 Comment

Firelight

Nobody knows why Kendall Bright entered that field the night he received his powers, not even Kendall himself.

The fact is he was afraid to face an uncertain future without the love of his life, who left him for another without any warning.  Maybe he wanted some alien force to just take him away from this planet never to return again.

Maybe he wanted to die that night and just rot out in the field.

Whatever the real reason, he laid in a field bombarded with astral radiation. It was a freak occurrence the local media reported.

The radiation left Kendall Bright with the headache from hell . . . at least the first night. It also caused his body to reach incredibly high temperatures, as if it was on fire.

No flames came from his body that night, but his body did burn through the hospital bed as well as through five floors.

A clandestine group took him in and transformed him into a weapon.

Codenamed “Firelight,” this hero took to night skies and became a fiery knight of justice.

All he wants is a normal life, but he’s not denying that he’s having fun in this new identity of his.

Firelight: (C) & TM Jeff Harris dba Studio Lightcount.

 

#16 – Jade Cinnamon

| November 16, 2011 | 1 Comment

Skilled with elven blades and gifted as an apprentice mage, Janith Dunharrow has used her wiles and beauty to better her standing in the merchant caste of Tyldown. And why not? Coin rules the town, and whoever controls it has true power. Let the craftsmen craft, and the venders haggle. If Janith has her way, she will soon stand above them all. For now, she’s content to terrorize the merchants trade routes, building up a reputation as an honourable despot, and wealth besides. They all know who she is, but already her hold on the town is tightening. Because she has the local millitia under her control, those few traders and nobles who can see the danger have already left… or are gone, at any rate.

#16_Mech Pilot

| November 16, 2011 | 0 Comments
"Mech Pilot"

"Mech Pilot"

#16: alphaBETS Cryo

| November 16, 2011 | 0 Comments

# 16 – Snam

| November 16, 2011 | 0 Comments

Snam is … a snake.  Slow and steady, he is not prone to impulsive behavior, and often serves as a ‘field commander’ for the Creatures’ attacks.

[In 1974, at the age of 12, I drew a series of “comic books” detailing the adventures of Merrill, a 15-year-old human boy, in the Other Land, an invisible dimension which co-exists with our own.  The characters I am submitting throughout the 30 Days are the inhabitants of the Other Land.]

 

Day 13: Kalsantha

| November 16, 2011 | 1 Comment

#16 governor seka

| November 16, 2011 | 0 Comments

after her old body was damaged beyond repair, the scientists of the fedreration put her brain in an android body. she’s gruff, bold and in charge of the postric galaxy cluster

#16-Blocky Ralboa

| November 16, 2011 | 0 Comments

 

He moves like a brick, hits like a lot of bricks…and has great blocking skills.

14_Nubia

| November 16, 2011 | 0 Comments

Nubia is another character from A Jagged Road (my graphic novel that has yet to get off the ground). Like Ralyanna, Akoko and Reth, she was taken in from the streets and raise under the tutelage of the suave and cunning Lipho, who uses his network of street urchins to earn him money. Lacking Ralyanna’s merchant talents, Nubia gets by in the world’s oldest profession. Nubia is quite jealous of Ralyanna both for her natural talents and for the disproportionate affection that Lipho has for the fence compared to her. Not that Nubia has no wiles of her own – she has a large base of influential and connected clients and she’s quite adept at prying information from them one way or another.

Besides Lipho, Nubia has a close relationship with another urchin boy, Isoba. She takes the large but dim boy with her when moving through more dangerous areas, or meeting new clients.

#15 The Altercationist

| November 16, 2011 | 0 Comments

the altercationist

The Altercationist

“I rather fancy myself an altercationist. Perhaps the best — that is what I aim to find out. And so, you see, I am drawn – no, driven to find the most unusual, peculiar, and dangerous altercations one can have. Winning an argument with a robo-tree by means of Kantian synthesis, or a knife fight with a tiger, if there are any tigers left lying around, you know. Your garden variety conflicts — fighting over a woman in a bar, a gun battle with bandits, a game of ‘chicken’ in flying tanks — these have their place as stolid, staple pleasures. The salt of the earth.  But I–” and here there was an umistakeable and slightly malign twinkle in the woman’s eye– “I am after other altercations, altogether, I should say. The more ‘other’, the better.”

The Altercationist acts like a Southern gentlewoman (it’s an affectation, of course – The American South Themeplex collapsed ages ago). Manners and geniality are the way she copes with living in a post-Singularity world of high weirdness. The world is apocalyptic to the average fearful human, but if the chaos bothers her, she’ll never tell. Prone to tall tales – she’s a lesbian Mark Twain.

The Altercationist is powered by biotech. Everywhere she goes she carries her Old-Timey Traveling Medicine Show with her, full of notions and potions, toughness-amplifying viruses and delightful adrenal cocktails for the discerning combatant and sophisticated survival aficionado alike. They are mostly administered by her lover, Rose Remedy, a belly-dancing cyborg gypsy.

In her search for thrills, the Altercationist has not lost a battle yet. However, as she heads towards The Island of Ultravia to face the top fighters from around the globe, she may yet find herself in an altercation from which she cannot escape.

#15 – Kid Valkyrie

| November 16, 2011 | 0 Comments

The Kid Valkyrie! Nobody really knows her name, as she hasn’t bothered to give one to anyone yet. While the rest of the Valkyries are off taking care of the fallen soldiers in the glory of battle, the Kid Valkyrie has a special job – taking care of all the kids who “die” in the glory of battle in their backyards. She whisks them away to Valhalla when they fall, promising them an endless feast of candy and pizza awaits them…

… Okay, so she’s actually just  a little kid who’s Halloween costume went a bit too far. She particularly enjoys raiding the games of the neighborhood boys playing World War II on the hill, swooping in to take the Allies (and sometimes even the Germans) to their personal heaven. Then she gets into battle herself, and somehow always ends up turning into a huge tank…

#16, 17 & 18 – Messengers of Potremolis

| November 16, 2011 | 0 Comments

Doing another 3-in-one post to get ahead. Busy week and a half ahead of me. These 3 characters are more Doodzes, this time a group of messengers from the far-off city of Potremolis. As you can see from their appearance (especially Yogon), they ran into some trouble on the way to Bamboora. Our heroes may have to save their butts before they can hear their message.

 

 

 

#12 – Photon

| November 16, 2011 | 1 Comment

 

To see Photo’s origin story please see the full listing on www.geekywhiteguy.com

Thanks!

16 – Stingut of the Ninja Bros. by Beausephus+Son

| November 16, 2011 | 0 Comments

CHARACTER NAME:  Stingut of the Ninja Brothers

DATE OF CREATION: Summer 2011

CONCEPT:  “Stingut is a little kid who is captured and has to be a ninja and then his brothers come and rescue him and they are all ninjas together.  He uses ropes and lassos and has a little sword.”

_________________________________

So when the mood strikes my son (and that is quite often) and he wants to make up “superguys”, “superdudes”, “supermans”… I pull out a bunch of templates I made for him and he picks out everything from the style of boots to the color scheme of the various costume options presented before him.  I then draw quick sketch, and he edits, adds, etc…  I then draw up the character and he hangs them in his room…if they meet his ultimate judgement.  Then I make him come up with a story for each character.

____________________________________________

THE NINJA BROTHERS is a story that my son started to tell me one night before bedtime.  Perhaps in an attempt to put off the impending lights-out, the story of three long-lost brothers became almost epic in its proportions spreading out over a few evenings and interweaving all of his interests  – superheroes, spies, ninjas, and magic.

STINGUT is a boy who was kidnapped by an evil ninja master at a very young age.  The ninja master trains Stingut in various marial arts and escape tricks.  One day two ninjas infiltrate the ninja master’s fortress and take Stingut away.  The two ninjas, BIRQ and KOKU, are actually Stingut’s brothers who have been training for years as ninjas so they could finally be able to rescue their long-lost little brother.

Together, the Ninja Brothers, start waging a guerilla style war against the evil ninja master who also controls the country they live in.

STINGUT, although young, is exceptionally skilled “at leaping around and disappearing like Batman and Robin.”  He also carries a special arsenal created for him by the evil ninja master.  His tolls include lock picks, and “little darts and sharp sticks to throw at bad guys because he is little so he has to use little stuff.”  STINGUT can also do “really cool rope tricks and magic tricks with rope so he can get out of traps or tie up evil ninjas.”  Alo, STINGUT carries a small magic short sword that each of his brothers have an identical copy of.

Thanks for checking out our stuff.

-Beausephus

 

 

#15 – Gordon the Creepy Mysterious Hunter

| November 16, 2011 | 0 Comments

 

There is no knowledge about Gordon’s past.  He is just an odd hunter who seems to have a fascination with hats and jackets.

#15 Lawyerbots

| November 16, 2011 | 0 Comments

 

Universe/Storyline: The Band

Universe details: In the isolated city of Crescent where these characters live, superpowers spring from close encounters with death. Only people born in the city can gain these powers, and since this is a relatively new settlement, the first generation of people born there are just starting to show signs of super-fication. This means mostly kids and teens. Of the teens, Camille, Max, Amelia, Walter, and Rin decide to team up and form a band. They take it upon themselves to realizes that everyone deserves to be informed about the city’s unique predicament, they try to reach every kid in the city at once by putting on a live concert.

In contrast with the Future Cops, everyone knows a Lawyerbot is a robot. It’s impossible not to notice. The thing looks like a trash can on treads with a fax machine on top. It doesn’t speak, but rather spits a printed memo at you for you to read.

 

It is not clear why the adult citizens of Crescent allow anyone to be defended in court by one of these machines. Sure, they’re programmed with all the necessary legal background, they’re cheaper than a human lawyer, and have markedly less ‘personality’, but these bots don’t know how to find a loophole at all. If it seems like you’re guilty, the bot will barely try to defend you. The city provides these bots to defendants who can’t afford legal fees.

 

Here’s a little scene introducing Max and his lack of respect for authority, involving the obnoxious Lawyerbot:

 

 

INT. COURTROOM- DAY

A juror rises from the jury box to read a verdict.

JUROR

We find the defendant: guilty.

The courtroom is silent. No tears or moans of sadness. No acknowledgment at all from the crowd or the defendant. Just silence. Then, a yawn.

Max slouches so low in the defendant’s chair that only his head can be seen above the table in front of him. His legs are outstretched beyond the table to show off the bright orange Converse high tops he’s wearing with his tie-less suit. His arms pop out from behind the table in a stretch and then he rights himself, resting his elbows on the table nonchalantly.

MAX

Did I miss something?

The jury member looks at him in shock and then turns to the judge, who is staring at Max menacingly.

JUDGE

Because you’re being tried as an adult, your sentence will be served in a federal penitentiary.

MAX

Oh, guilty, there’s a surprise.

Max folds his arms behind his head and leans back in his chair. The crowd mutters disapprovingly.

JUDGE

If you are suggesting some bias in my ruling, Mr. Cardiff, you can take your case to the court of appeals.

Max violently gets out of his seat.

MAX

Stop calling me “Mr. Cardiff” alright? My name is Max. And how am I supposed to appeal my case when I don’t even have a lawyer?

JUDGE

You’ve been provided a lawyer–

MAX

That’s not a lawyer! That’s a god damn robot!

A metal box on treads beside Max spits out a sheet of paper like a fax machine. Max reads it.

MAX

You have not acted in my best interest!

JUDGE

Bailiff, take Max to his cell.

The BAILIFF grabs Max and drags him away. Max struggles to no avail. He yells out at no one in particular.

MAX

Just because I’m different, you think you can put me away? Well your stupid jail doesn’t stand a chance. You can take your crappy justice system, your future cops, and this whole freakin’ city and shove it right up your–

The heavy doors between the courtroom and holding slam with finality.

Day 16 –

| November 16, 2011 | 1 Comment

#15 – P-Fin the Rapping Penguin

| November 16, 2011 | 0 Comments

Straight outta the Poles, come P-Fin!  Layin’ down the phattest beats!  Polar bears be like what???

G. Brett Williams #16 – Finn MacCool (and more Donnybrooke)

| November 16, 2011 | 0 Comments

– Finn MacCool –  Brooke’s uncle Colin Dunne had been living in NYC for years, watching her and her family very closely and doing everything he could to disrupt the Fitzpatrick’s stranglehold on the city. He fought crime as the costumed hero Finn MacCool, choosing to focus most of his effort on cleaning up the corruption caused by his family. Colin is the brother of Brooke’s mother. In an attempt to avoid a life of crime, when he was sixteen Colin ran away to Ireland. Once there he found a charitable priest that was willing to take him in and give him work. The priest, who was more of a drunk philosopher than a man of god, convinced Colin that he should turn his youthful vigor and angst to the pursuit of the martial arts. The priest introduced Colin to a man who taught him everything he could about the martial arts. Colin was a natural student and he soon began to thirst for even more knowledge of the fighting arts of the world. He spent a few years traveling, coming to terms with his past, learning who he was spiritually and developing the skills he’d need to some day go back to NY and fight his evil relatives. It was Colin, as Finn MacCool, that helped the FBI finally take down the Fitzpatrick family. Once the damage had been done, Colin stepped in to take Brooke into his care.

It didn’t take long for Brooke to realize that her uncle was actually the hero Finn MacCool. Once she knew for certain, she insisted that her uncle train her to be a crimefighter just like him. He couldn’t very well tell her no when he himself had once felt that pull, that desire to do right and to help people, so he began training her. Brooke’s intelligence and athleticism made her a natural for the crimefighting trade. She fought crime for a time as Colin’s sidekick, then eventually struck out on her own as Colin’s age began to work against him in the field. Brooke, as the hero Donnybrooke, became a crusader for the poor, using her notoriety as a hero to combat the corruption and mistreatment that was rife in the city’s poorer neighborhoods. To Brooke, it’s those conditions that lead to families like the Fitzpatricks going so wrong in the first place.

#15

| November 16, 2011 | 0 Comments

A great pigeon deity. Don’t feed this guy any bread crumbs. Seriously.

 

Day 12-Marcus the Monocle Wearing Priest

| November 16, 2011 | 0 Comments

I was having a hard time coming up with ideas. So I used some stuff from “Drawing Words and Writing Pictures” by Matt Madden and Jessica Abel  to help me get some ideas going. They’ve got this little section that had just a bunch of different things you mix together to make characters, so that’s what I used. This is also my first go inking anything in illustrator. I think I like it more than photoshop for inking, just need to figure out where everything is.

 

This is Marcus the Monocle wearing priest. He is a bit flaky at times.

#15: Walter Ramsey

| November 16, 2011 | 1 Comment

Loman’s own werewolf agent, Walter Ramsey.

Born in Scotland in the 1600s, Walter was an ordinary traveling merchant until he came across a pack of werewolves in Jurgenburg, Livionia. After witnessing them transform and do battle with demonic entities from a portal, Walter wanted to and was inducted into their pack, called The Hounds of God. As part of the Hounds, Walter protected Europe from demonic threats during his travels, until the height of supernatural paranoia led to the deaths of several of his pack members and the eldest member being lashed when he attempted to reveal their work to the outside world. Walter realized his family was not safe and went to protect them, but his wife, and their daughter, left Walter to sail to the Colonies.

Walter traveled the world in a drunker stupor  over the centuries, fighting any random supernatural threat he comes across while slowly losing himself more and more to his werewolf self, until he was approached by Arthur Loman in working with his Loman Organization. Using a nanomachines to regulate his transformations, Walter was given a renewed sense of purpose in doing the work that he originally started with the Hounds of God.

Currently, Walter works as a field operative for Team Zeus, along with Adam Mortensen. He acts as a semi-father figure to agent Deidra Edelweiss, and a drinking buddy to several members of the Loman Organization.

Abilities: As a werewolf, Walter is capable of transforming into a wolfen creature with enhanced strength, speed and senses. When in his human form, Walter possesses a degree of enhanced strength and all of his enhanced senses.  While Walter is capable of transforming at will, his emotional state in both his human and were forms change based on the phases of the moon.

Having a nanomachine fleet in his body regulates his werewolf states and enable him to have relatively painless transformations via requests to Loman HQ, as well as giving him the ability to transform into various stages of  his Lycan state;

Stage 1: Similar to the Wolfman films, with full hair, enlongated claws and fangs and increased muscle mass.

Stage 2: An in-between to Wolfman and wolf form. Even more increased strength and power.

Stage 3: Looks like a bipedal wolf with a tail and almost full access to his lycan abilities, yet retains his mind

Stage 4: Full access to his werewolf traits, yet is driven by pure instinct and harder to keep in control.

Walter wears flexible body armor that stretches during his transformations and boots that open at the toes when he goes into full werewolf mode. Walter also favors wearing a trenchcoat that is enchanted with protective wards and armor lined to protect Walter form physical and mystical attacks.

Creation: Walter was created as me and Carlos both are werewolf fans and wanted to make a werewolf character. I made him more of a fun character and gave him a laid-back personality, while Carlos helped in fleshing out his backstory and added the father figure role to elemental witch Deidra. I based his character of a historical reference in 1692 by a court testimony about an old man  in Jurgenburg, Livonia, who claimed that werewolves were agents of God and that he and several other werewolves would travel to Hell and fight demons, while the Hounds of God Tag came from a werewolf character in Neil Gaiman’s, The Graveyard Book. The pose shows his semi-casual look as the pose was referencing a Hellblazer cover,, while his werewolf form is shown behind him as a tell of what his werewolf form would look like to the viewer.

#16 Precinct

| November 16, 2011 | 3 Comments

In a world where the police can no longer stand tall in stopping all forms of criminal activity, and people running amok and looking for salvation and optimism, there’s a new force in the fight against crime.

Precinct is the latest force in war against all forms of criminal activity. He is one of a team of police officers whose purpose is to eliminate anything in their path. He is a hybrid of human and machine and a living weapon. No one can stand in his way.

In his previous life, he was NYPD officer Edward  Hallmond. A cop with several years under his belt and a all around night guy. One night on patrol, he tried to stop a known dealer on the street but ended up getting killed on duty.

With no known family members, he was the perfect candidate for the experimental project called: Project:Law, the project responsible  for the creation of this new team of former officers working as superheroes to protect New York City at all costs called the Crimekillers.

Height: 6’1 Weight:245 lbs. Age: Unknown but as Hallmond, he was in his early 30’s when his death happened.

Weapons:

A nightstick on his right leg, A specialized handgun located on his back with unlimited bullets. Body armor protects him from the harshest of elements.

Personality:

Determined, willing to risk it all, and able to care for others.