RSSCategory: 2011

16 – The Lion of Assur

| November 21, 2011 | 0 Comments

Despite their reputation for glamour and daring, sometimes the people in the profession of Adventurer-Archeologists make mistakes.  The Lion of Assur is possibly the most notable and well publicised incident  which bought the profession into disrepute.  In 1962, the Oxford University contacted one Texas Smith, a world reknowned expert on ancient languages to come decipher a tablet that some students had uncovered in Syria.  Texas deciphered them to be describing  “The Lion of Assur – the greatest weapon known to man, a weapon that can level cities, crush armies and should it not be hidden, unstoppable as it is, it will destroy the world”.  It went onto describe how a peace deal made had included the permenant hiding of the Lion to prevent its abuse.  Texas immediatly set off on a several week long adventure involving Nazi’s, gunfights, motorbike chases and lots of snakes. 

When the Lion of Assur was revealled however… it was a bit of a let down.  While a giant 120m tall mechanical man is undoubtedly impressive, Texas and his Nazi foes hadn’t taken into account the ancient Assyrians ability for hyberbole, and while it could certainly have defeated ancient buildings and crushed armies armed with bronze weapons – but, it turned out that it had not only decayed a little in its long history, but thin sheets plate enough to protect from a sword or arrow turned out to be no match for a standard modern gun.  The whole affair took Texas Jones decades to live down even after he defeated some evil Mummies threatening Paris.  The Lion of Assur remained in storage for years, until eventually it was bought by a British Muslim businessman who is currently restoring it and upgrading it with modern materials so it can be used to fight the Giant Monsters that have been attacking cities more often in recent years. 

15 – Samuel Khan-Bonaparte

| November 21, 2011 | 0 Comments

The League of Solomon is an ancient order dedicated to ruling the world through their own superiority.  Their core project to bring this about is a selective breeding project which stretches back over a thousand years and is more ambitious than anyone realises.  Taking the bloodlines of some of the greatest leaders and fighters in human history and through extensive selective breeding trying to create the ultimate humans to lead the new age.  Samuel Khan-Bonaparte, as the name suggests was a result of the combinations of Ghengis Khan and Napoleon Bonaparte, with various other great tacticians in smaller percentages. 

 Although ranked only a level 6 on the purity scale, and deemed only suitable as a soldier rather than a general, the bloodlines bred into him to learn quickly and solve problems are particularly successful within him – a chance overhearing of an offhand comment allowed him to finally discover what the League of Solomon had bred him for and triggered his escape.  He now acts sometimes as a mercenary, and sometimes as a fighter on his own quests, trying to uncover the League of Solomon once more, but has never found so much as a trace of them since he left.

 Samuel came about as I wanted a character that came out of a Secret Society of some sort, and the idea of trying to selectively breed people with the traits of great historical leaders seemed like a fun one to pursue, and made a certain kind of sense enough to appeal to mad people.  They’d have been working at it for so long they’d have different bloodlines, and breed in traits from people who had useful things like excellent memory or problem solving ability, as well as creating optimised training regimes to produce the perfect childhood to produce the kinds of personalities they would like.

14 – Ireitchitan

| November 21, 2011 | 2 Comments

Ireitchitan is a Djinn – a creature of almost pure magic, capable of enormous feats of power and revelling in chaos.  He is quite possibly the oldest and most dangerous of his kind, and has suggested that various religious figures of evil were based upon him, although given his perpensity for lying this must be taken for a pinch of salt.  Indeed, up until August 12 1876 he was considered one of the three most dangerous villains on the planet. 

On this date however, one hundred and seven of the worlds most powerful Wizards, Sorcerers, Conjurers and Demonologists finally cornered him in a small town in the southwest of the Arabian penninsula.  Out of them, only 21 walked away that day with their lives.  Ireitchitan was too powerful to kill, and too powerful to imprison, so infact they decided to do something else – to redirect him.  They bound him with dozens of complex spells, powerful geas and chained him both mentally with power and physically with chains of cold iron.  They bound him into being a hero.  This actually seems to have had an unprecedented amount of success – since then he has been one of the most valued assets of the world’s efforts in preventing evil, through having one of the most cunning minds on the planet – he frequently lays traps decades in the making only to spring upon opponents no one has even guessed at.  However, amoung the higher eschelons of powers, they fear him – not only should he ever get free of his bonds, but worse should he have never been contained at all, and is merely playing along with them for his own amusement…

 Ireitchitan started off as a concept of a dark god bound into the service of good, and being so good at it it creeps everyone out a little.  I decided to change it from Demon to A Djinn as I liked the idea of a something a little more and less predictable than a demon.  I’m slightly going with the “Fables” approach to Djinn – wildly powerful beings who are more or less pure magic, although in this case with a bit of a Pan’s Labyrinth aesthetic going on that suggests demonic without actually being one.

#21 Church/The Modern Vessel

| November 21, 2011 | 0 Comments

#20 Madame Kaleidoscope

| November 21, 2011 | 0 Comments

#14 Deep Ocean Demon Eel

| November 21, 2011 | 0 Comments

Dr Spector got a lot of positive feed back, so i decided to start creating characters and creatures from a Dr Spector Universe. This beast is an ancient deep ocean monster Eel that is demon possessed and as such only Dr Spector can prevent it from rising out of the ocean depths and reigning destruction on the world. Wish him luck. 😀

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#19 Big Heart

| November 21, 2011 | 0 Comments

I mostly needed a character I could relate to.

Being a romantic is pretty tough the majority of the time.

(If you can identify the quote, you win aaall the prizes)

#12 Buttsa Plenty

| November 21, 2011 | 0 Comments

Girl don't even.

 

I decided I wanted a drag queen with a big ass named “Buttsa Plenty.” Took me a few drawings to figure out what she looked like–this worked for me.

#11 Helena Billings

| November 21, 2011 | 1 Comment

Put on some clothes, thanks.

 

I’m not really one to do fantasy types of characters anymore, but I often get really frustrated that women in video games and similar media are mostly half naked and have to be sexy and have big tits in order to be a warrior, or whatever they are. I like my warrior women to wear whatever the hell a warrior man would wear. Jeez, put something on already.

Don’t get me wrong–I’m not against sexuality, but there is a time and a place, you know? Video games, anime, movies and the like just feel this need for women to be sex idols AT ALL TIMES, no excuses.

One of my more recent favorites as far as female characters go is Aveline from Dragon Age II. She’s built to be a tank, goes on to be captain of the guard, and actually wears some freaking body armor that doesn’t expose cleavage and midriffs. It’s pretty rad. Naturally, she isn’t obtainable to romance, while the “sexier” female characters are. Go figure.

#10 Willis Robert

| November 21, 2011 | 0 Comments

I'm actually a t-shirt designer but train pokemon to pay the bills.

 

Willis Robert is a 20-something-year-old pokemon trainer.

#19 and #20

| November 21, 2011 | 0 Comments

#21 will come later tonight! Don’t forget to check out my Djinnborn Blog to see other characters and designs!

 

 

Day 21 – The Hustler

| November 21, 2011 | 0 Comments

The Hustler

#21: Gryff On Seraphim

| November 21, 2011 | 1 Comment

details to follow

#14 Squeak

| November 21, 2011 | 0 Comments

20 – Blue Bazooka

| November 21, 2011 | 0 Comments

THE STORY STARTS HERE!

… continued from Character #19, Major Ursa & the Constellations…

… the BLUE BAZOOKA!

Mary Beedle enlisted in the U.S. army shortly before the Gulf War.  She served with distinction and was selected for duty in secret superhuman operations directed by General Rocky Johnson, operations that neither side of the conflict will ever to admit to occurring.  Inspired and envious of the powers of those she supported, Pvt. Beedle wanted to be a hero.  During a raid on a reported extraterrestrial armament facility in the rocky wastelands of Iraq, Mary became pinned down by fire and out of ammunition.  Looking around for a weapon, she came across what looked like a mirror-polished chrome bazooka.  Her armed assailants closing in, she grasped the weapon, rose and fired.

The weapon whirred, clicked and then let loose an explosive blast of sapphire concussive energy took out her attackers, the side of bunker and most of the western face of a nearby mountain. The strange silver housing absorbed what must have been incredible amounts of force, leaving Pvt. Beedle standing unmoved from where she fired with a mixed look of shock and glee.

The weapon was taken to General Johnson and, after failed testing due to what men in white lab coats called a “genomic identification lock”, given back to Pvt. Beedle.  Beedle was given additional training and armaments, some terrestrial some not, and the unimaginative codename BLUE BAZOOKA as the first member of General Rocky “Enforcer” Johnson’s Secret Soldiers.  The Man of the Moon later identified Blue Bazooka’s weapon as a modified thruster engine for a sub-light speed orbital craft favored by intergalactic arms smugglers.  This was not the last extraterrestrial artifact to end up in the hands of man.  In the mid 1990s, for example, a meteor erupted out of the Earth, ultimately creating…

GO TO Character #21!

19 – Major Ursa & the Constellations

| November 21, 2011 | 0 Comments

(Click to enlarge!)

THE STORY STARTS HERE!

… continued from Character #18, The-Many-Who-Are-One…

… Constellations under field leader MAJOR URSA!

The appearance of individuals born with extranormal abilities in the wake of the Danaian visitation, and the accompanying alien virus, left the U.S. government with a burgeoning population of superhumans in need of training and direction.  The Gold Gladiator, Senator Trent Day, as the Secretary of Extranormal Affairs founded the Constellations program to help these special youths.  Taught by adult superhumans, who themselves were new the powers game, and military personnel, those enrolled in the program grew into a capable fighting force.  Graduates of the program are issued codenames based on stellar constellations and stars and are official members of the Constellations team of operatives.

The first graduating class of thirteen heroes had been relegated to search-and-rescue missions and dealing with criminal elements that were troubling law enforcement agencies.  Use of America’s heroic generation abroad was stalled due to the quagmire that international relations had become in the wake of the new superpowers arms race.  Gold Gladiator’s call to arms against The-Many-Who-Are-One was the Constellations first appearance on the international stage.

Under the leadership of Major Ursa, the Constellations were successful in the take down of the extraterrestrial horror and in saving of all captured United Nations members, though some were worse for wear, made the world take notice of the power in the hands of not only America’s youth, but empowered children world wide.  The Constellations moved from America’s future to the official protectors of Earth under the sponsorship of the U.N.  The team was expanded with foreign member and became fully global using the old Secret Soldiers base, the Strato-Sphere, as their mobile headquarters.

Tasked with monitoring and protecting Earth from further extraterrestrial invasion and watching the movements of other, less friendly Earth-bound extranormal individuals, the Constellations have become a point of interest around the world.  The Man of the Moon observes them with distant concern from his lunar lair, while the U.S. government, none too pleased with the loss of their superhuman army, watches with growing concern.  America’s anxiety has been addressed with the re-establishment of the Secret Soldier iniaitive beginning with…

GO TO Character #20!

18 – The-Many-Who-Are-One

| November 21, 2011 | 0 Comments

 (Click to enlarge!)

THE STORY STARTS HERE!

… continued from Character #17, Mantropolis…

… THE-MANY-WHO-ARE-ONE!

The world was largely unsurprised when the existence of extraterrestrial life became common knowledge.  Reality seemed tenuous at best as American cities could apparently transplant themselves for aesthetic reasons.  If questioned before the visitor made Earthfall, most people would have expected an alien encounter to be very “Hollywood” in nature; a sleek ship descending from the heavens opening to reveal a peaceful alien race looking to befriend Earth and exchange knowledge.  Those people were wrong.

The people of Earth were introduced to life from beyond with a destructive meteoric strike that leveled a five block radius and damaged the United Nations building in New York City.  The large asteroid hovered with a blue glow in center of the impact zone, held aloft by luminescent crystals familiar to the Azure Aviator.  The asteroid shuddered and cracked open.  Amidst a deluge of translucent green goo, a massive horrific figure emerged with one body and many heads.

The-Many-Who-Are-One, as it called itself in grunted English, began a reign of unprecedented terror beginning with holding those in the U.N. hostage.  Through telepathic means the invader took control of the delegates in a bid for global domination, or destruction, its goals were never that clear.  The Five Points of Freedom assembled but were no match for the six acid streaming maws wielded by the elephantine fiend.

Realizing they were unequal to the challenge, the Gold Gladiator called in for support.  He activated the Department of Extranormal Affairs’…

GO TO Character #19!

#13 Pip

| November 21, 2011 | 0 Comments

Day #19 Zombie Face

| November 21, 2011 | 0 Comments

 

 

 

 

 

 

 

 

 

 

Working out some specific facial features for my zombie characters.

#21: The Mountain Fairy

| November 21, 2011 | 0 Comments

Text reads:

“When you live on a mountain so steep you can’t climb,

The only way up to your home is to fly.

She lights on her doorstep, lacewings spread high

She leaps and she flits into open, bare sky”

#21 Moxy

| November 21, 2011 | 0 Comments

This is a Zalmoxes. Vicious creature, agile and hungry. Not the greatest combination if you are on the menu!

#12 Nanny

| November 21, 2011 | 0 Comments

#15 AL the D15-00

| November 21, 2011 | 0 Comments

#11 Hoot

| November 21, 2011 | 0 Comments

#14 William B. Crumpet

| November 21, 2011 | 0 Comments

#13 Sonny Silvertip

| November 21, 2011 | 0 Comments

#21 Humungsor

| November 21, 2011 | 0 Comments


Humungsor comes from a forest called The Cimian Forest. He eats snakes, lizards and spiders! He looks giant, but he’s really only small.

Part of Kiara’s takeover of my #30character challenge!

#21: NegaTori

| November 21, 2011 | 0 Comments

Real Name: Tori Avondale

Age: 22

Height: 5’4″

Weight: 117 lbs.

Location: Liberty City, USA

Powers: Able to negate another hero or villains superpowers by being within close proximity.

Character info: NegaTori will show up in a future story arc in “The Adventurers of Liberty City” as a reluctant superhero. She’s not too fond of her powers and feels like she’s being used because of them. She’s not one much for hand to hand combat and has no true defensive powers of her own. However, her negation abilities do come in handy when threatened.

#21 Pajama Dragon

| November 21, 2011 | 0 Comments

#21 Pajama Dragon (Humor/Fantasy) How did I get this character? Well, er…I stole it. My daughter and the grandkids came to visist yesterday, and my grand dauhter Kim was playing with a toy dragon. She also had a red pajama top for one of her baby dolls. And she was determined to get this pajama on this toy dragon. Mind you, the dragon wasn’t anatomically suited for wearing that top; but Kim managed to get the dragon’s head and arms through the holes.  It worked! 🙂 And as I thought about what character I was going to do for today’s challenge, that “pajama dragon” came back to me.

Side note: I think I have my first Christmas present for the season. Put this picture in a nice frame and I think my grand daughter would really like it.

#21 Garung

| November 21, 2011 | 0 Comments

Garung’s right arm is adorned with mystical tattoos that give him strength. He spends his time challenging the most powerful creatures of the old world.

 

#21 The Carnate Guard

| November 21, 2011 | 2 Comments

 

Awakening in a body that was not his own, Sam Hyang found himself living the life of a gladiator in a world beyond dream or nightmare-  When he rises to a position beside the Queen of this bizarre land, he must decide for himself how human he still is.

The Carnate Guard © and TM 2011 Mike Dubisch

Visit www.MikeDubisch.com and on Facebook.com/MikeDubischArt!