Author Archive: Gregory
Hello, everyone.
My name is Gregory Gibbons, and I've been drawing for a long, long time. Check out my website to see some of my gallery stuff, and my little flash games, too.
#4 Arcanus Tem
A master of the arcane, Julius Tem was from a family of the sorcerous- the talent was strong in the bloodline.
So strong and so focused was he, in fact, that as Julius entered his seventy-second year of study he failed to notice even the cardiac arrest that stole his life.
As time passes and gradually his condition became clear to him, Julius began to rationalize and reason the event more and more , to the point that he can now pursue his studies unhampered by morals, compassion…or humanity.
#3 The Lost One
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Karnath shivered uncontrollably in the dark.
 The Avengers had told of the terrifying berserks- the oppoenents eternal, the Northmen from the mountains of Gunt. As his band had surrounded the caverns where the last of the Guntmen had been encamped, the sun was still a memory on the horizon, and spirits had run high.Â
There were three score warriors sworn to the Avengers, and a dozen Avengers stood among them, bearing the silver breastplates of the Fallen Legion- a proud and emboldening symbol. Karnath stood taller as the knights passed the ranks.
Of the filthy Guntmen there was no sign- they slept on, deep in the burrow, Â in ignorance of the cleansing wrath that was soon to be upon them. The caverns were deep, indeed legends abounded of treasures and whimsy in their depths. But those were tales of children. The Guntmen- posted watches had been silenced long ago, and the hammer was ready to be dropped.
When the Avengers silently but swiftly plunged into the dark caverns, blades and torches raised as high as the morning sun, Karnath was ready to smash these reavers, these lawless northmen.
In the torches somber and hellish glow, the Guntmen were revealed to be butchered. Not just butchered… turned into bloody meat… and by their own hands…
As confusion and the first trickles of fear swept the Avengers, the cavern entrance rumbled, and the sunlight was diminished, blocked, by a form, a shape.
Then there was blood, terror, and fear. For the golden age of the southlands has come to pass, ushered to part with a shriek of inhuman mandibles, an eldrich, sallow glow, and all-too human hands, pale as ghosts, born of a torturous, cthonain world of night.
The Lost Ones have returned to the lands of men.
#2 Ulin’Dana
Believed to be one of the three First Sisters, Ulin’Dana is the Demiurge of passion, exploration and creation. Her nature as one of the inscrutable entities of the Demiurge is conflicting with her primal nature to explore and discover- this volcanic cavern is perilously close to the surface world, where a Demiurge is forbidden to physically dwell, for the lifeforms there can do more than feel her influence in emotions and dreams…
#1 Darrin
This is Darrin.
Okay, this really does need a bit of a preface.
I don’t play human characters when I roleplay. Let me be specific- the CLOSEST I get to a human character is usually a gnoll or a lizard man. I’m bored with the standard PC races for most RPGs. I crave the unusual, you know?
Having said all of that, now and again I will play a human or standard race, for party cohesion if nothing else.
Darrin is a very bland fellow- quiet, of average appearance for the circles he travels in, forgettable. And for an assassin, this is the best way he can be.
#30Characters Chatter…