Archive for November, 2010

#26 Emmangrazi, Clearance Department Head

| November 30, 2010 | 0 Comments

26 伯爵

Emmangrazi • Clearance Department Head

T’appai’s » direct head, Emmangrazi is an erudite, often politically correct character, and those he meets for personal consultation either enjoy the extended time together, or lament his seemingly endless tirade.

#21 – Belch

| November 30, 2010 | 0 Comments

Belch is the product of a weird experiment gone wrong. While trying to develop a new light therapy to induce happiness in patients, intoxicated would-be scientist and new-age guru Bryce Bunning suffered an epileptic attack and was transformed into a bizarre creature that can burp incredible amounts of gas, almost defying the laws of physics. Now, whenever he feels gleeful anticipation – regarding ANYTHING – this transformation reoccurs. The creature may have limited mental capacities, but is good-hearted and willing to act as a hero, seeking out the Marginal Men.

#20 – Bandicoot

| November 30, 2010 | 0 Comments

Bandicoot is Gator Percy’s teenage sidekick. His power is to be able to jump in slightly superhuman proportions. The trouble is, he is incapable of moving in any other way, since his overtrained muscles keep propelling him towards the ceiling whenever his feet touch the ground. It’s very difficult for him to maintain a secret identity.

#19 – Paris

| November 30, 2010 | 0 Comments

Allen Paris is your average guy. Except for the fact that every woman falls for him. Unknowingly, Paris has the power over the opposite sex, making him the perfect date, and his female company his willing slave. Not really a member but rather an ally of the Marginal Men, Paris will be crucial in defeating the first major supervillain the Marginal Men have to face.

#22 Otis

| November 30, 2010 | 2 Comments

Hick? Redneck? Bad-ass? All true of Otis. Raised in Toad-Suck, Arkansas, (It’s a real place people), Otis knew only fishing, hunting, and chasing tail, until the tail chased back with a set of fangs that would have put Otis’s coon-hound Blue to shame. That’s when Otis learned he had a particular talent for Vamp-killin’.

That’s really not the way I wanted to nail you, Clara-belle.

Turbo Mer-Man

| November 30, 2010 | 0 Comments

#16 – #18 – The Repellant Triplets

| November 30, 2010 | 0 Comments

The Repellant Triplets
Flora, Fauna and Dusty are siblings. Flora and Fauna are identical twins, Dusty is their twin brother. Each of them has an allergy so bad that their immunive system totally overreacts, even outside of their bodies. Dusty and Fauna can repel the cause of their allergies, dust and animals, while Fauna makes all plantlife rot away upon the slightest touch, or even across smaller distances.
Rich and spoiled, these yuppies join the Marginal Men without ever having been invited to, just because they are bored.
Fauna is the least repellant sister, but still not easily dealt with. All three are extremely arrogant, defiant and lacking responsibility. To them, Blindsight’s heroic efforts are entertaining at best.

#15 – One Man

| November 30, 2010 | 0 Comments

Albert Fiddles is a big gun for hire. “Big” refers to his size as well as the size of his – well – artillery. With a brain to match, he has on many occasions been the last man to leave the room – alive. This gained him the nickname “One Man”. He reacts badly to Blindsight’s team interfering with his employer’s plans of taking over the underworld.

#14 – Vittorio Santos, Don of the Dons

| November 30, 2010 | 0 Comments

Vittorio Santos is the nephew and sole surviving relative to one of the greatest mob bosses on the Eastern Coast. He is determined to change that by inheriting the entire family and will stop at nothing to “dwarf” any memory of his ancestors. At 5 ft 1″, this is quite a task, for which he has hired the best criminal talent available – One Man.

#21 Lexi

| November 30, 2010 | 0 Comments

Most see Lexi for what she is: an exotic dancer. Fallen angels in every proffession, life would be easier if we could see the wings.

#25 Maorütte, the Time Eternal

| November 30, 2010 | 0 Comments

25 時

Maorütte • Time Eternal

He is twin to his sister, Haorütte » and he is personification of Time. He goes about in a dun-coloured, tattered traveling cloak which hides half of his face. When he announces to a being the exact time of certain things—being asked, for example, the exact time s/he believed in love—a large, bony, crablike appendage holds out a hanging hour-glass which show the person the sands of their life.

He speaks from a sharp-toothed mouth on his forehead, but only in Babylonian, which makes him and T’appai » good friends for it, the latter often having to translate. “Maru” keeps time for the Ghost Parade, and it is he who visits the First Department Chief » annually to formally pronounce the event. Haru however, is the one who opens the portal to the Ghost layer.

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#15 – Goddess Gaea

| November 30, 2010 | 0 Comments

Well, this is my last character… 15/30. Just didn’t have time to really get more than this, but I was hoping to get at least half-way.

Character was designed as an “extra” for a pool of background or random characters for my main webcomic, P.S.I.: A Pessimistic Sense of Inadequacy. Gaea’s clothing is partly inspired by Godseeker.

My Twitter | My Project Hub

Because I’ve been late getting these up, I’ll post quick links to the ones I already posted:

#17 – Verak

| November 30, 2010 | 0 Comments

Didn’t get this one finished, but this is Verak, a half-dragon Arab-inspired swordsman. Character was designed by a friend of mine and I drew him based on that concept.

Will probably actually finish him after my next paper is turned in but I figured I’d post him up just so I can say I got to 17 😉

SQUIDGLORC The Mighty!

| November 30, 2010 | 0 Comments

Prepare to be conquered. And deep-fried.

#16 – Icicle and Glacier

| November 30, 2010 | 0 Comments

Not gonna say too much due to time constraints. These two are Icicle and Glacier, Lilac’s musical accompaniment, confidants, and sometime bodyguards.

Mr. Wheelz

| November 30, 2010 | 0 Comments

#29 Professor Horatio Pettigrew Rexquire

| November 30, 2010 | 1 Comment

He’s a professor & inventor of an earlier age. He’s also a Tyrannosaurus Rex. I implore you to find something more anachronistic than that. He’s also got a voice box to translate his guttural growls into audible human speech, & a puppet rig that serves as a proper set of arms. I messed up the gun. But it was supposed to be a goofy fictitious gun.

Caught back up to where I should be coming into today. Haven’t started the Day 30 character yet, but it’s one I’ve been looking forward to drawing. So let me get to it.

30 characters (sort of).

| November 30, 2010 | 0 Comments

OK, I want to preface this post with a brief apology as I KNOW that what follows comes fully under the heading of ‘cop out’ but despite the very real reasons behind any and all excuses I wanted to get up a semblance of 30 characters in 30 days. 

So, as I haven’t been able to draw, scan and upload 30 drawings of new characters – personal health issue, two work disasters and then, most unfortunately, the death of my aunt – I have so far uploaded ten and have another 5 sketched and I am going to post the following pen-portraits of ALL 30 characters, text only:

– – – – –  

1 – The Hobo 

A man with no memory of who he is at all.  The only thing that he recalls clearly is that he was locked up while faceless men experimented on him.  Then, one day, he realised that anything that he imagined came to life and used this ability to escape capture … and now he is busy dreaming up new, and powerful, characters to hopefully ensure that he is never captured again. 

2 – Angela, the Unbound Guardian Angel 

There are three things that you need to know about Guardian Angels: 

1 – they are real.  As in REALLY real.  You can see them, should they wish to be seen; you can touch them, should they wish to be touched; they can see you, whether you want them to or not; they can touch you, when they want, where they want, and as hard as they want to.

2- Guardian Angels are neither male nor female but, to the mortal that they are assigned, they are perceived as one or the other; all ‘male’ Guardian Angels are called Angelo and all ‘female’ Guardian Angels are called Angela.  We don’t know why this should be so; it just is.

3- they are second only to the Creator in terms of power.  Their calling in life is to protect, guide and succour the very special, very few, mortals that are destined to play an instrumental role in the Universe.  They WILL do whatever it takes to fulfil their role and, once linked to a mortal they are bound to them for all of eternity.  They live for only as long as their charge does and, when their time is up they are ‘unmade’; as Angels, unlike mortals, do not have a soul, this means that they are gone – destroyed – for ever. 

…at least that is the plan.  A plan that – since the dawn of time itself – has always worked.  Until now.  Until Angela, the Unbound Guardian Angel.  Until the day that she broke her bonds by breaking the neck of the mortal she was guarding and guiding – a mortal ‘destined’ to play an instrumental role in the upcoming war between Heaven and Hell. 

… a war that Angela has just started! 

3 – Remembrance 

The embodiment of the Unknown Soldier, a combination of all true and valorous warriors who fell in battle. 

4 – Bliss 

Richard Carmichael discovered that he had a brain tumor and, risking controversial and experimental surgery, not only managed to save his life but came out of it with powers that gave him the ability to empahtically control others – making them feel comfortable / happy around him.  He uses this power in his confidence tricks in order to make himself richer than his wildest dreams. 

5 – Sequoia 

Little Acorn was a Native American boy, after witnessing his parents killed during a massacre by another tribe, who continued to grow and grow and grow – finally reaching the size of a Giant Redwood -  after begging the spirits to have the strength to protect them.  While he was too late to save his family he is now big enough to ensure that his tribe never experiences the heartache again. 

6 – The Arachnaphobaphiliac

Parker Peterson was a janitor at the local museum when, during a science exhibit, a high school student was bitten by a radioactive spider. During the chaos that followed Parker himself was bitten by the same spider, in its dying moments. 

Unlike the first bitee, however, Parker didn’t gain any miraculous powers from the bite. Instead he lost his job, being blamed for the accident, as well as picking up (as hs theraist told him) the only known case of phobia and philia at the same time … simply put Parker Peterson is both deathly afraid of spiders (and most creepy crawlies, to be honest) and uncontrollably drawn to them! 

The only way that he can balance his irrational love/hate relationship is to don his costume – bee-keeper’s hat, ‘stomping’ boots, bug spray and zapper – and ptrol the streets as his alter-ego: The Arachnaphobaphiliac! 

7 – Ursa and Mina 

Mina Jeffries is eight years old and, to her, every day is an adventure. 

Now most eight year old children probably think the same thing but there is something that makes Mina’s views different … every day IS an adventure for her! 

You see her very best friend in the whole wide world is her teddy bear – a bear passed down from her grandmother – Ursa. And while it is true that most, if not all, eight year old children will have a teddy bear as a best friend there is yet again something that makes Mina’s bear different … Ursa, when Mina wants him too, becomes a real, living and breathing, bear! 

8 – Veritas 

Edward Campbell is a former attorney, scion to a large and successful family who have always been involved in the judicial system.  After a kidnapping plot went wrong, and he went into anaphylactic shock after the kidnappers injected him with a powerful truth serum, he woke from a three week coma to discover that he could tell if people were telling the truth simply by seeing or hearing them. 

… and with a simple touch he could force them to tell the truth. 

Using his new found abilities, and trust fund, Edward set up the Veritas Organisation – a business that can get information – about anything and anyone – no matter the cost. 

His abilities have enabled him to gather together a team of individuals to help him in his goal – people that he has helped (with his money AND abilities) despite their backgrounds as he knows that, despite their pasts, that he can trust them absolutely. 

9 – Goggle 

Bartholomew Bennett is one of a set of triplets – his brothers being Benjamin and Barnabus – born to the inventor and physicist, Bancroft Bennett III. 

Bancroft Bennett III was best known, infamously to be correct, for his theories on time travel; a line of research which made him the laughing stock among his peers. While it is true that he never managed to prove time travel waspossible himself his experiements had a lasting effect on his children – and the wife who died birthing them! 

Bartholomew -like his siblings – was born with a special ability relating to time: the ability to retain every piece of information that is available at that moment in time, no matter where on Earth it is. 

Unfortunately he isn’t always able to choose what to retain and what to forget so he appears to be confused at times, misdiagnosed as a high functioning autistic. 

Streams of information and data are constantly bombarding him, perceived as a blinding light. The only way that he can function normally is to ensure that his eyes are blinkered at all times – using a pair of goggles that his father made for him. These goggles not only ensure that his brain is not overloaded with information but also allow him to project his memories as holographic images … unfortunately they also keep him in a world of darkness, blind to everything around him when he isn’t actively needed to use his powers. 

A member of the Veritas Organisation, Bartholomew has taken the codename of Goggle and tries to make the world a brighter place. 

10 – Recall 

Benjamin Bennett is on of a set of triplets – brother to Bartholomew and Barnabus.  As with his brothers Benjamin’s special ability is related to time: he is a pyschometric, able to read the ‘memories’ and past of any inorganic object simply by touching it.   The longer the touch the deeper and stronger the memories.  

On top of this Benjamin also has eidetic memory – the ability to recall, with near perfection, anything that he has seen.  Unlike his brother Bartholomew (Goggle), Benjamin is able to ensure that his brain doesn’t become overloaded by compartmentalising his memories and regularly ‘cleaning’ his vault of memories to ensure that they don’t become too much to bear. 

… his powers do work on organic matter too but the more ‘active’ memory retained the more traumatic the experience for Benjamin.  Touching another human being, for example, overloads both him and the recipient and has been theorised as being potentially fatal to one or both.

Codenamed Recall he is also a member of the Veritas Organisation. 

11 – Fugue 

Barnabus Bennett, third of the triplets, is at one time the most powerful of the three and at the same time the weakest. 

His ability is to see the future – unfortunately he has no control over his ability at all and sees every future at every moment, with no sense of where or when things will happen.

Electrodes are hard-wired into his brain so that everything that his ‘mind’ sees is portrayed on a bank of screens that surrounds him – people monitor these screens 24 hours a day, every day of the week and are often able to link these glimpses of the future to actual events, people and or places. 

It is through Barnabus’s ability that the Veritas Organisation is able to stay ahead of the game as they – literally – can see what is coming. 

Barnabus’s ability has had a very sever side-effect, leaving his higher brain functions all but atrophied and he lives in a permanent vegetative state with his every physical function kept working by life-support machines.

The Veritas Organisation have ensured that every medical benefit possible has been provided for him and, as their best kept secret – known only to the brothers and a handful of others – have given him the codename Fugue. 

12 – Veil 

Valerie Owens is a middle-aged former thief who, after a brutal assault while in prison, discovered that she had the ability to make people ignore her very presence.  While not quite invisibility – in that machines, and in fact people, can see her, she can will herself to become inconsequential.  This ability is one that she has developed to such an extent that, through effort, she can actually mask the presence of a group of individuals. 

She works for the Veritas Organisation as Edward Campbell was instrumental in getting her released from prison and helping her overcome the trauma of her past. 

13 – Strongarm 

Betty Doyle is a near seven foot, 280lb, muscle bound freak of nature.  She has superstrength and partial invulnerability, a side effect of which is that she has little tactile sensation.  Even heavy impact barely registers on her skin. 

Abandoned and disowned by her parents at a young age Betty lived on the streets until coming to the attention of a local pimp who made her into a very successful ‘fetish’ prostitute.  Not being able to feel what she was being forced to endure made it easier for Betty at the start but, as time went on, she realised that the mental scars were as bad, if not worse, as the physical ones that she couldn’t feel. 

While breaking up a prostitution ring Edward Campbell came across Betty and rescued her from the ordeal, gaining her trust over time and helping her come to terms with what she had endured.  She now has much of her self-esteem back but has an admitted attitude problem, especially against most men with Edward being one of the few examples.  While he never asked her to she has vowed to devote the rest of her life to protecting him, and helping him to do the work of the Veritas Organisation, and has taken the name ‘Strongarm’. 

14 – Professor Alan Weir – codename: ‘Prof’. 

Part of the Veritas organisation. 

Power: Genius level IQ and biomechanical specialist.  Inventor of all of Veritas’ special equipment, including the clothes that Recall wears (which don’t invoke his tactile pyschometric powers). 

15 – Snapshot 

Karl Gray is a technical genius with a background in quantum physics and optics.  When his funding, from the Department of Defence was cut, he decided to take his research into a new area – that of crime. 

He created a set of equipment that he built into a reflective suit, which emitted light at different frequencies:  one that he built into a wrist device able to emit tightly controlled, by extremely powerful lasers, and a second that induced a ‘fugue’ state in anyone viewing it.  Basically it shut people down, in their place, and they woke with no recollection of the events or even of being stopped at all.  A side effect of the light emissions, as Karl soon found out, was that the longer he subjected a person to it the greater the chance of them having a seizure or even a haemorrhage. 

However the lure of greater riches outweighed the risk and Karl Gray – Snapshot – embarked on a full-fledged career of crime. 

16 – Demise 

He may look old and frial but looks are, as they say, deceptive – just like the man himself.  First of all he isn’t frial in the slightest and, in fact, is nigh on invulnerable and, should one be lucky enough to injure him, he has amazing powers of recuperation and heals from injuies that would topple most in a matter of moments.  

Secondly while he may look simply ‘old’ the truth is that he was ancient when New Orleans was a handful of hovels in the mud … because he is no man but, rather, a demon.  

The demon, Demise. 

Sent to Earth to prepare the way for his Master’s arrival Demise is playing the long game.  Fronting a well-respected, and successful, business he is biding his time while looking for mortals that he can corrupt, or sacrifice, to open the portal that will allow his Master to take corporal form himself. 

Demise is an accomplished practitioner of the black arts, and uses these to his every advantage.  

He summoned four elemental demons – Hellfire Brimstone, Styx and Stones –  collectively known as the ‘Reservoir Demons’ as, to mortal eyes, they simply look like black-suited humans but also because a vast amount of Demise’s power is held within them, to serve and protect him, who seek out the mortals that he needs.  He also has one further ‘trick’ up his sleeve … his innate ability to know the deepest, darkest fear of any mortal simply by looking into their eyes … and then projecting this fear into them so that they see nothing else, going first mad, then dying, from the terror that he instills.

If you meet him you will understand why his legend grew in the back streets, from the screams and prayers of the dying as they warned others not to look into them eyes … dem eyes … demise. 

17 – Hellfire.  

Fire demon, servant of Demise.  Fire based powers, can control any flame and use it as a weapon, superspeed, teleportation through fire.  

18 – Brimstone.

Air demon, servant of Demise.  No physical form at all as composed of sulfur and has the ability to pass through any solid matter that has any air gap.  Noxios body can knock unconscious, or kill, anyone.  Teleportation. 

19 – Styxx

Water demon, servant of Demise.  Water based powers, can control any liquid and use it as a weapon.  Ability to leech memories from anyone immersed within its form.  Mostly invulnerable to physical attacks as they simply flow through it. Teleportation through water. 

19 – Stones

Earth demon, servant of Demise.  Strength, invulnerability, regeneration from damage as rock like skin simply reattaches.  Teleportation through earth. 

20 – Wyldcard (Rachael Barry)

Powers: Creation of line of sight teleportation portals.  Secondary power: Uncontrolled probability power (good luck / bad luck scenario) – powers/legacy related to Demise who, unknown to Rachael, is the progenitor of all of her family’s substantial fortune (and misfortune) since a ‘deal with the devil’ six generations before her – making Rachael the seventh generation and payee for the bargain. 

21 – Tomahawk.  

Native American with powers of supersonic flight and controlled aura making her indestructible when flying.

22 – Slingshot.  

Powers: Unconscious gravity manipulation to allow super dexterity, kinetic type bouncing, leaping, landing, etc. 

23 –Inertia (Andrea Martin) 

Powers ability to control the level of resistance of movement … things either stick or slide when she wants them to. 

24 – Wildfire

Powers: Superspeed, flight, and kinetic manipulation causing extreme heat/fire/explosions. 

25 – Triage 

Stephen Quinn is a doctor who, after a fatal car accident, wakes up in his coffin to find that he is basically the reality behind the vampire myth.  He needs a certain energy to survive, which is most easily obtained through living blood but can be taken from any living organism – with effort. 

He is drawn into a World where others of his kind have been working in the shadows to control mankind, all to the end where Stpehen would come to be so that eh can fulfil the destiny they have laid out for him: to ‘heal’ the first ever ‘Vampire’ so that they can rule mankind forever. 

Powers: Ability to heal other people’s wounds, transfer wounds to someone else and reopen old/healed wounds. 

26 – KRISS (Christine ‘ Chris’ Lattimore) 

Powers: after falling into the vat of ink which contained the blood of the members of KISS, Kriss can now take on four different powersets based on the facepaint of KISS members:

Demon – winged flight, strength, fire-breathing.

Starchild – hard-light based powers, shaped like stars, shield, projectiles, etc. 

Cat – agility, claws. 

Spaceman – gravity control, phasing. 

27 – Half-Life 

15 year old Matthew Dawson was waiting at the Museum of Natural History where his father worked when it was broken into by a Roman legend inspired villain, named The Emperor, and his henchmen.  Hiding in one of the disused artefact rooms, Matthew took shelter behind a statue of Echidna – said to be the mother of all so-called monsters in Greek mythology. 

His tears fell on the statue, as he heard shots ring out and his father scream, and he quietly begged for help.  A cry that Echinda heard as, within his head, he heard her voice speak to him – as a stone bracelet that the statue wore flowed onto his own arm, becoming vibrant silver as it did – promising to aid him if, in the future, he became hers.  Without really knowing what he was promising, but wanting only to help his father, he said yes. 

Instantly he felt a change course through him and, with his newfound abilities, he managed to defeat the henchmen and the criminal but, as the police burst in, the real villains vanished leaving Matthew – in his new guise – alone to take the ‘blame’ for the attack on the museum and the assault to his own father. 

The police named the new ‘villain’ Half-Life as they saw him change forms, and now, as his father lies in a coma, he is deemed to be at the top of the city’s most wanted list. 

Powers: Greek bracelet allows him to assume the form of mythological creatures that are half-human and half-beast (harpy, centaur, naga, merman, etc).

28 – Adam Hunter, Demon Hunter 

On his 13th birthday Adam is given an old book as a present, from a tramp that he has never seen before.  As he tries to refuse the gift the man dies, falling at his feet and in the shock and confusion Adam takes the book home with him.  That night he discovered two things:  that the book is now ‘hanuted’ by the spirit of the old man who was one of the last of a line of fable Demon Hunters – protectors of mortals from any creatures from fairytale, legend or myth that breached the Veil between their world and ours, and that Adam himself is now the actual last in that line.

The book is an encyclopaedia of facts about the forces he may be facing, an atlas of the borders between reality and the world of myth and legend, a book of spells and – as Adam quickly begins to realise – a real pain in the backside as it holds the memories and consciousness of ever Demon Hunter, all of whom have a ‘take’ on what he is doing wrong (as they never thing that he is doing anything right). 

From the moment that he takes possession of the book, and without the guidance and training that usually is given to a Demon Hunter before they take up that title and mantle (unfortunately his predecessor thought that he was immortal and left it too late to pass on the knowledge and training that he should have), Adam comes under attack from the forces of darkness that would like nothing better than to remove the only thing standing between them and free reign over our World.

Him.

29- Snitch 

One of the first spells that Adam tries is one that will allow him to track/locate the ‘thing’ that attacked him during the night – unfortunately, not really knowing what he was doing, Adam actually summoned, and bound to himself, a small demon specialised in the art of surveillance.  Snitch, as Adam named him, is about the size of your thumb, with tiny wings, tiny claws and a massive foul mouth.

While he can, almost literally, get anywhere and find out anything about anyone, he doesn’t’/t actually like being bound to the Demon Hunter in the slightest and goes out of his way deliberately misinterpret every instruction given him. 

30 – The Doctor

Powers: none.  The Doctor – Gordon Potts – is actually ‘The Hobo’s’, real name Gareth Proctor, psychiatrist, who is treating him for severe paranoid schizophrenia,  delusions and a profound messiah complex.  Gareth has been confined to an asylum for most of his life, for his own safety and that of others.  Treatment doesn’t seem to be working, despite Gordon’s profound desire to help his poor patient, who spends his days in a padded cell, drawing pictures of fantastical people and creatures, in his own little world. 

– – – – - 

So, there you go, those are the characters that I intended to illustrate but, unfortunately, I only managed to get a third of them up here.  The 30th character was actually going to be a full colour picture, showing the doctor in front of the padded cell, with ‘the hobo’ (or the poor, insane, patient in reality) in the background painting his characters to that everything came full circle and, in effect, there wouldn’t have been 30 characters at all – just 2, the hobo and the doctor.  Great plans, and all that ;) 

Anyway, I completed what I set out to do which was have fun.  Really enjoyed every minute I could devote to this which simply wasn’t as many as I wanted.  That said I have also kick started the sketching lark again so that is another positive I will take from this and while I didn’t get the characters drawn in the 30 days I fully intend to finish the sketch pad of with all 30 characters over the next month or so. 

Next year I aim to get all 30 drawn :D 

Thanks for the fun guys, I have LOVED seeing all of your work and taking part in my own small way.

#28 Samuel The White Rabbit

| November 30, 2010 | 0 Comments

After leaving Earth, humanity lost its way. Some people have been spread across the universe to distant galaxies. But the call is to bring everyone back home.

Samuel’s a freighter pilot with parents big on hybrid gene splicing. He never wanted to be a rabbit the choice wasn’t his. Still he soldiers on. He’s been hired to tow back a station that’s long since lost contact with civilization. The inhabitants of the station however, were left in space with limited culture. Alice in Wonderland became a religious scripture. And while he was able to bring them back, he can’t get them to stop trying to follow him. (Sorry, I posted four at once & didn’t realize I left this one hanging)

Not a furry or anthro guy at all but I figured going this route would be good for trying to branch out & try different things, much like I was trying to hit all of the available categories.

#27 Meliai the Dryad

| November 30, 2010 | 0 Comments

Everyone always portrays demure & peaceful dryads, as they’re supposed to be serene & peaceful like the trees they’re apart of/represent. But what if one gets mean? This is Meliai. She hates any living thing that isn’t vegetation. Instead of making her weapon out of sticks, she’s used bones. I always wanted to draw a dryad but never did. And for some reason, while people usually give the hair a leafy feel, I wondered how a root structure would look. Yeah.

#26 The Infirm

| November 30, 2010 | 0 Comments

Being stricken by illness has never stood in his way. The Infirm is mysterious & not widely known out of the circles of his business, but he is a gentleman assassin. For someone on the verge of it himself, he knows death well.

However, given his own condition, who is he to say who should live or who should die? It seems cruel to him in theory. Having your life snuffed out by a man so close to death himself. So instead of just murdering his target like every other assassin, he challenges them to a duel. A fighting chance.

He is, of course, undefeated though.

Basically, with this thing coming to an end, I wanted to cover all the bases & the only category I’ve been missing out on is Steampunk. This wasn’t the first steampunk character I started, however he’s the first one I ended up finishing. But don’t worry, the other’s coming with #29.

#30 The Zibit at the End of All Things

| November 30, 2010 | 0 Comments

There is, in fact, an end to the universe.  It is there, if you can travel that far, that you will find the Zibit.  There is nothing deep or mystic about the Zibit.  He just likes it at the end of all things because it’s quiet there.

16-21. Monster Society

MONSTER SOCIETY

The Monster Society was formerly known as the “Royal and Ancient Horrific and Mythical Gentleman’s Club”, with the new name officially adopted only recently after previously coming into more common practice due to including new members and being a bit less of a mouthful.

In short, it’s a high-society club for educated, wealthy, and influential monsters. It’s a grant place to go to take high afternoon tea by the fireplace, to enjoy a snifter of brandy and a fine cigar, or to discuss the finer politics relevant to monsters, beasts, terrors, and mythical creatures.

Exactly the sort of establishment that would be the last place the fun-loving fUndead would want to be found– and the feeling is mutual!

There are real skeletons in the closet, a basilisk watching the front gate, and a salamander burning brightly in the central fire place. The drinks cabinet and snack trolly have contents that it’s probably best for one not to speak of.

16. SIR SAMUEL BOGBODY

Sir Sam was naturally mummified over twenty thousand years ago, in one of the finest and most respected spagnum bogs in northern England.

His appearance is somewhat assymmetrical, as he now finds himself leaning (and indeed drooping) noticibily to his right. However, his distinctive mop of red hair, and somewhat anachronistic tweed suits, could be seen in the right light as fairly dashing.

His appearance and demeanor perfectly match his slow aristocratic drawl.

17. REGINALD M’KULITHAK-SPENCER

Reginald is a “Creature from the Black Lagoon” style aquatic monster, who tends to wear a dark suit, stylish waistcoat, a bow tie, and a bowler hat. He often accessorizes with a pocket watch, and an umbrella that matches his latest waistcoat (vest).

Reginald represents a certain colonial progressiveness, a noble family having been joined when an Imperial explorer returned to London with a very exotic bride indeed. He sees himself as on the forefront of modern culture, a patron of the arts and student of politics.

18. ALFONSE

Alfonse is a Yeti in a black bowler hat and monocle.

He isn’t able to speak, but he does his utmost to remain dignified and poised at all times, an example of civility in trying times.

19. DAME BELINDA BEWLINGTON

Belinda is a Minotaur of a Certain Age, but harbors great personal pride at having kept her figure over the years. She lives for society occasions, and is usually dressed in glamorous and sparkling eveningwear and jewels.

20. BIG ‘ARRY

Barry is a lord among giants, and giant among men.

He has a special room near the back of the Society house, where members often visit him. Generally speaking, it’s difficult to see more than his fine italian leather shoes and the hem of his trousers, as Big ‘Arry is very big indeed.

21. BARON GREGOR SPOLTSKY

Gregor is a young eastern-European nobleman who recently inherited his father’s title and membership in the society.

He’s a young vampire of leasure. His clothes are very fine, but tend to look a little out of place and loose on his bony frame. He has an awkwardness about him, with his hair a little too slick and long and his accent a little more incomprehensible than exotic.

See also FunDead!

Greg is a little out of place when he goes out. His clothes are a bit anachronistic, stuck in the 70s or 80s, with a high collar (and cross amulet) and outdated sunglasses even after dark.

Created by Ian Struckhoff. Original fUndead artwork by Adrián Dórame. A Black Label Comics production.

#35 Stardust

| November 30, 2010 | 0 Comments

My attempt at trying to make Fletcher HanksStardust the Super Wizard modern and cool. Eh…

Really didn’t think a concept or design out in depth. I think what’s presented here is enough to go on.

Art by Uriel Duran!

Copyright © 2010, Vito Delsante.

#30 Santa Claus!

| November 30, 2010 | 1 Comment

Deep in the North Pole lies a powerful energy source. No one knows for sure if it’s magical or some otherworldly technology. What is known is that it thrives on the collective goodwill of humanity. At times when humanity’s goodwill reaches high enough levels, the energy source becomes sentient and works its magic across the globe bringing people what they need most.

The first human to truly figure out a way to harness this power was the Greek bishop, Saint Nicholas. Knowing that children were particularly full of goodwill, he started the tradition of giving those who behaved well gifts on Christmas Eve. Thus the myth of Santa Claus was born. As it grew, along with the tidings of joy that come with what we know as the holiday season, so did the amount of goodwill generated by humanity every December 24th.

In this way did Saint Nicholas guarantee that at least once a year that mysterious energy source deep in the North Pole would wake up and bring happiness to people across the world. And, in honor of Saint Nick’s myth, the energy chooses to take the shape of jolly old Kris Kringle.

But now a brilliant yet wicked little baby threatens to capture that energy and use it for himself. Only The Omega Kid and his friends stand in the way! Will they be able to save Christmas? Or will the crybaby ruin it for every one? Find out this December in The Omega Kid Christmas Special!

And… we’re done! This entire 30characters experience has been awesome, to say the least. It has pushed my creativity to the limit and taught me a lot about myself. More importantly, it has been a blast to share my work and experience the jaw-dropping, show-stopping work of so many other talented creators. Thanks to everyone who partook in the challenge and thanks to everyone who supported us!

Please, keep in touch! I’m on Twitter (@roshow) and I recently started a blog, roshow.tumblr.com, because this challenge influenced me to keep working and sharing. The aforementioned Omega Kid Christmas Special will be serialized there starting next Monday, December 6.

Thanks again!
Rolando

Copyright © 2010, Rolando Garcia.

#30 Reiko oro-Banaru

| November 30, 2010 | 0 Comments

Name: Reiko oro-BaranuReiko oro-Baranu

World: Race

Species: Onka

Gender: Female

Age: 49

Bio: Reiko is co-chair of the Mathematics Department at NDU.  Though she does her best to be friendly and approachable by the students (she asks that they call her by her first name), she has been known to get brusque with people occasionally, most likely from the pressure that comes with her position.  She and the other co-chair, Professor Kanari, don’t exactly get along well.  Some students are fond of her while others are wary around her, which in itself isn’t all that unusual.  She’s taken an almost motherly liking to Professor Everett; despite working in different departments, the two of them often have lunch together.  The student tutors and graders of the department answer to her, and she’s the one who ultimately selected Nyarokhu and Fyorra, plus a few others, from the small pool of tutoring applicants.  She’s a bit on the short side, and she speaks with a slight accent.

[The following journal entry is translated from the original, which was written in Azenai-ro.]

There was another dinner with the school president tonight.  He’s a nice fellow, don’t get me wrong, but the dinners are always the same.  I feel justified in politely declining his invitation in favor of tackling this queue of student proofs.  Fear not, I’m in no rush.

Seems like at least once a week, I’m hearing from either Fyorra or Nyarokhu about the other.  Fyorra moreso.  I swear, you’d think they were at each others’ throats day and night, the way they complain about each other.  I’m half tempted to fire them both if they don’t knock it off soon, but being down two tutors is certainly not the wisest course of action at this time of year.  I would’ve thought it an aggressive trait of Dubina as a whole if Kristen hadn’t lauded that one student of hers so.  Nanneyo, I believe her name was.  According to Kristen she’s the sweetest thing since French Vanilla.  I certainly wouldn’t mind meeting her.  Aira’s mane, I’d welcome it after all the animosity from those other two.

Yesterday I finally had the fortune to meet Nakoa, the young lad Nalirún kept talking about.  I must say, it’s no wonder he likes that boy so much.  I could see the eager sparkle in his eyes.  From what Nalirún’s told me, he’s quiet but always alert in class, as if he can’t get enough of the knowledge he’s receiving.  I would’ve liked to have him in my own department, I admit, but a passion is a passion.  I could never keep a person from his or her dreams.

It probably isn’t the best idea to let this drag on for too long.  I’ve still got quite a few proofs to look over.  A shame that starting to work is the hardest part.  Believe me when I say I’m looking forward to winter break this year.

Race info can be found here.

#30 – The Amazing Evergrowing Tape Ball

| November 30, 2010 | 0 Comments

This little critter actually exists! He lives in my daughter’s hockey bag. Every game it grows another layer, using the tape from my daughter’s shin pads and elbow pads for new skin. Last week it outgrew the helmet and developed a pulse. It does bring good luck to all who touch it. I am considering building an extension to the garage to give Tape Ball it’s own place to stretch it’s legs.

#24 Haorütte, the Vine Eternal

| November 30, 2010 | 0 Comments

24 カロス

Haorütte • The Vine Eternal

Hider of Space, and twin to Maorütte » Hider of Time. She is present and invoked when things are ‘misplaced’, or hidden away; under her cloak of eternal void, she can keep about a hundred souls. She is integral in the Parade and often serves as a guide as well. Haorütte—”Haru”—does not speak per se. Sightless and mouthless, often a head or two will do the talking for her, popping up from within her cloak. This is disconcerting to those who have not met her yet, as it is like talking to a crowd in a closed space.

She is known as the Eternal Vine, as distance always ever expands, never contracts, despite teh anomaly of her small figure. When she is sighted, she is always bringing a paper lantern, symbolic of the ‘Light years’ needed to meet her.

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#29 Copper Johnson

| November 30, 2010 | 0 Comments

Copper is a hero amongst the brain aquarium community.

#23 Balaheebou, Of The Lost

| November 30, 2010 | 0 Comments

23 狸

Balaheebou • Of the Lost

Because he has been with the Parade for the longest time, and is one of the most respected Elder Tanuki of the autumn tribe, Balaheebou (“Bou” to most) kindly serves as one of the guides during the Parade proper. It can’t be helped that new souls who join the Ghost Parade wander off the processional path, given the new sensations that bombard them along the Paths; when that happens, Bou appears to steer them back.

Having teleportation abilities that allow him to move between World Layers easily like Vanyaa », Bou enjoys observing mortals in their fleshly cocoons, and often tries to show them “where they ought to go”; but because mortals only trust the five senses available to them in that state, the few that DO see Bou find themselves ‘lost’ instead, in a most logical sense. A lone traveler for instance, would be coaxed off the path to his logical destination towards a hidden settlement where a potential companion soul could be found; said traveler recognizes only that he is rapidly losing sight of the main road and treks back, cursing tanuki » deception.

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#8 Tatty Bear

| November 30, 2010 | 0 Comments

Tatty Bear is a sentient toy that was left to rot in a Dustbin (Garbage Can) He doesn’t consider his ex owner’s family bad, he just knows too many of their secrets.